three-fluid-sim. 🌊✒️ 2D Fluid Simulation three.js implementation.
178three-multifaceted-refraction. Three.js project which explores multifaceted refraction using convex geometries, and the physical phenomena involved in it.
58POM. Parallax Occlusion Mapping + Self Occlusion shader
25AMS_ShaderLab. Unity project I'll be using to test out some shading and rendering techniques. :star2:
19three-expanded-shaders. Repository containing the expanded version of all three.js shaders.
15website. Development repository for https://amsxyz.github.io/website/
10three-ts-template. Personal template project for three.js + typescript development.
8unity-ssrtao. Screenspace Raytraced Ambient Occlusion post-processing effect for Unity3D.
5RaymarchingExperiments. Study of different interesting uses of raymarching inside Unity5.
5hypernatural-logo. Hypernatural Berlin's 3D Logo web app.
1GPGPU-Tests. Small project in which I'll be experimenting with DirectCompute.
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