Senior Software Engineer, Game Engine Dev
Vortice.Windows. .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
1.2kalimer. Cross-platform C# game engine.
490JoltPhysicsSharp. JoltPhysics C# bindings
400Vortice.Vulkan. Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
391joltc. JoltPhysics C interface
204Vortice.Mathematics. Cross platform .NET math library.
82Vortice.Win32. Low level .NET bindings for Win32 Api.
75Alimer.Bindings. Cross platform .NET bindings
42Alimer.Bindings.SDL. Cross platform .NET bindings for SDL3
41Vortice.Windows.Samples. Collection of samples for Vortice.Windows
23leoncino. Cross platform .NET graphics library
22vgpu. A low-level cross platform GPU library
20mogre. Mogre for Ogre3D 2.0
17alimer_new. Cross-platform C++20 game engine with C# support.
7Alimer.PBR.Renderer. C# PBR renderer
4native_libs. Native libraries used in different projects
3Alimer.Physics. Cross-platform C# physics engine using Jolt
3xbuilder. XBuilder is an extension for Visual Studio 2010 which adds the ability to preview models, effects and textures from your XNA content projects, right inside Visual Studio.
1Alimer.Assets. Cross platform asset loading/saving library
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