CoreDataStack. Simple classes to make Apple's Core Data usable for normal human beings
97Entity-System-RDBMS-Beta--Java-. An Entity System of type "RDBMS Beta" (see the wiki for detailed explanation)
53PublishersFork. Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers
38Entity-System-RDBMS-Inspired-Java. c.f. http://entity-systems.wikidot.com
36GL2KitExtensions. Extensions to Apple's GLKit, tentatively: things we expect in GLKit version 2
31Entity-System--RDBMS-Inspired--Objective-C-. c.f. http://entity-systems.wikidot.com
20Game--Escape-from-the-Pit. LudumDare game
17ArtemisObjC. Objective-C port of Artemis Entity System - c.f. http://gamadu.com/artemis/
15UnityAssetStoreProject. This is a well-designed base for creating a new Unity project for re-usable code/projects, especially for shipping to AssetStore
9civigent. Humans + AI agents collaborate safely in a shared Wiki, with intent tracking and conflict-free section-level commits.
8SVGKit. Display and interact with SVG Images on iOS / OS X, using native rendering (CoreAnimation)
7Android-Starting-Project-with-basic-Entity-System. c.f. http://entity-systems.wikidot.com
6iOS-Pie-Chart. Ultra-simple pie chart for iOS
4SVGQuartzRenderer. Simple SVG renderer implemented in Obj-C using CoreGraphics - USE SVGKit instead, it's a better organized git project
3Better-Xcode-Templates. Apple's templates are written by a bad programmer. Instead, we try to follow best practices of programming
3hybrid-packages. Export UPM packages as .unitypackage files
3nhs-hack-day-icravings. Objective-C
2AQGridView. A grid view for iPhone/iPad, designed to look similar to NSCollectionView.
2Testing-Mac-git-clients. described
1github-gamejam-2024. The source code for Shadowlink Command - the gamejam edition
1Minecraft-story-2--untitled. another experiment with git + MC
1iOSTouchHelper. On screen help for ANY iOS app that tells user how to use their fingers
1Minecraft-story-1--tree-tops-only. Blogging minecraft narrative by storing it in Github - a test
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