Germany

Sascha Willems

Elite
@SaschaWillems

Vulkan. C++ examples for the Vulkan graphics API

12k

Vulkan-glTF-PBR. Physical based rendering with Vulkan using glTF 2.0 models

1.2k

VulkanCapsViewer. Vulkan hardware capability viewer

426

openglcpp. Collection of C++ OpenGL samples and demos

218

VulkanSponza. Deferred Vulkan rendering playground using Crytek's Sponza scene

184

glCapsViewer. C++ port of the OpenGL hardware capability viewer

126

SPIRV-VSExtension. SPIR-V extension for Visual Studio

99

VulkanInfiniteProceduralTerrain. Playground for doing procedurally infinite terrain rendering experiments with Vulkan

90

dglOpenGL. Delphi / Pascal OpenGL header translation (including WGL and GLX)

86

VulkanPathTracer. C++

43

vulkan.gpuinfo.org. Front-End and Back-End for the Vulkan Hardware Database

40

webgl. WebGL demos and samples

31

OpenCLCapsViewer. Client application for populating the community-driven OpenCL database

31

VulkanTemplate. Vulkan template with light abstraction as a base for personal projects

29

vulkan_slim. Trying to trim down the size of my Vulkan repo...

29

Vulkan-Assets. Asset pack for the Vulkan samples repository

29

glEsCapsViewer. OpenGL ES hardware capability viewer for Android

27

Vulkan-Samples. One stop solution for all Vulkan samples

18

ModernVkTriangle. C++

18

VulkanDungeonCrawler. Playing around with Vulkan and random dungeon generation

17

VulkanPlayground. C++

17

VulkanCapsViewerCmdLine. Command line only version of the Vulkan Hardware Capability Viewer

12

gpuinfo.org. PHP

11

VulkanTemplate2D. Testing a light Vulkan 1.3 abstraction for 2D games

11

vkQuake. Vulkan Quake port based on QuakeSpasm

11

VulkanWicked. C++

11

VulkanJoltPhysics. Vulkan and Jolt Physics playground

10

opengl.gpuinfo.org. Web front-end for the OpenGL hardware capability database

9

Vulkan-Guide. One stop shop for getting started with the Vulkan API

8

VulkanInvaders. C++

8

VulkanCapsViewerGenerator. Extension header generator based on the official Vulkan registry xml

7

Vulkan_Test. Testing playground for misc. Vulkan related things

7

nanogui. Minimalistic GUI library for OpenGL/GLES/DX11/DX12/Vulkan

6

VulkanDeviceSimulation. Example for using the new LunarG Vulkan Device Simulation layer

6

Vulkan-RenderDoc-API. C++

6

opengles.gpuinfo.org. Web front-end for the OpenGL ES hardware capability database

6

openglesandroid. Collection of OpenGL ES demos for android using Java

6

tinygltf. Header only C++11 tiny glTF 2.0 library

5

VulkanExamplesLauncher. Android launcher for the C++ Vulkan examples

5

delphi. Sources for some of my old Delphi projects

4

VulkanTutorial. Tutorial for the Vulkan graphics and compute API

4

raytracing. C++

4

awesome-vulkan. Awesome Vulkan ecosystem

3

opencl.gpuinfo.org. PHP

3

swiftshader. SwiftShader is a high-performance CPU-based implementation of the Vulkan, OpenGL ES, and Direct3D 9 graphics APIs. Its goal is to provide hardware independence for advanced 3D graphics.

3

Vulkan-Samples-Assets. Vulkan Samples Assets

3

glTF. glTF – Runtime 3D Asset Delivery

2

imgui. Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

2

GLSL. VSIX Project that provides GLSL language integration.

2

SaschaWillems.

2

VulkanProfiles-TestCase. C++

2

Vulkan-Video-Samples. C++

1

stardust_vulkan. The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.

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