Hi! I am a 19 year old programmer interested in low-level stuff. Currently working on my Nintendo Switch emulator Hydra and Metal backend for Cemu.
hydra. A Nintendo Switch emulator for macOS
451Cemu. Cemu - Wii U emulator
86MetalTutorial. Swift
29switch-extract-macos. A script for extracting and decrypting .nsp into .nca
13cemu-metal-game-compatibility.
12lvslang. A compiler for Metal Shading Language and LVSL.
6Undercover. Python
5herakles. A tool for converting Nintendo Switch game formats
5metal-air-docs. Documentation of the Metal AIR format
4Flask. Objective-C
3Tequila. Objective-C
3luft. A library for generating AIR shaders for Metal
3hydra-patches. A collection of patches for the Hydra emulator
3Panda3DS. HLE 3DS emulator
3lvnd. C
2libnx. Library for Switch Homebrew
2dynarmic. C++
2minecraft-clone-3DS. C++
2nx-title-fetcher. C++
1cemu_graphic_packs. Community Graphic Packs for Cemu
1shadPS4. PS4 emulator for Windows,Linux,MacOS
1hatch. A tool for building and parsing the Hydra patch (.hatch) format
1dolphin-ios. Dolphin for iOS, reborn
1cemu-frame-capture.
1rpcs3. PlayStation 3 emulator and debugger
1spirv-to-pica200. Zig
1NSEGL. A layer which translates EGL to NSOpenGL
1anari_metal. C++
1IWindow. A simple windowing library that supports Linux (X11) and Windows. I Window is meant to be used with Vulkan, OpenGL or Direct3D.
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