RPGUI. Lightweight framework for old-school RPG GUI in web!
947GeonBit.UI. UI system for MonoGame projects.
509UnityUtils. Misc collection of Unity utilities and useful scripts, some I wrote, some I found.
353Unity-2d-pathfinding. A very simple 2d tile-based pathfinding for unity, with penalty supported
144partykals. Particles system library for THREE.js
136SSCD.js. Super Simple Collision Detection for JavaScript games!
92Iguina. Iguina is a framework-agnostic, cross platform, modern UI system for C#.
75GeonBit. ECS-based Game Engine powered by MonoGame for C# games.
623D-Box-Shot-Maker. Free tool to generate 3D box shots for your online products.
48adder. Executing untrusted code with ease.
48ExpiredStorage. Micro JS lib that provide local & session storage with expiration time.
36MonoGame-SceneGraph. Nodes, Culling & Entities for basic Scene Graphs in MonoGame.
36ness-engine. NessEngine is a 2D rendering engine for games
33MonoSkelly. Skeleton-based animation system for MonoGame.
31Shaku. A simple yet effective web game development framework *that knows its place*!
30sini. Simple ini files for C# with built-in config to instance functionality.
25BonEngine. A simple and fun SDL-based game engine.
19BonEngineSharp. A simple and fun SDL-based game engine in C#.
16PintarJS. Micro JS lib for direct WebGL and canvas rendering.
15spritenator. An easy way to turn dom elements into animated sprites using spritesheets!
13MonoGame-Sprites. Simple Sprites & bone-like Transformations for MonoGame projects.
12Vector2js. Simple 2D Vectors for JS.
11EzSockets. Easy TCP sockets with framing for C#
11dcm_pool. Dynamic, Contiguous-Memory Objects Pool
11Serverito. Http framework for C# web apps.
10SimpleOrbitControls. A simple alternative to THREE.js OrbitControls class.
9grepfunc. Simple grep-like function for Python.
9V8Extended. Implements fs, console, path and timers in V8 engine!
7MonoGame.StaticBatch. Helper class to batch together static sprites and boost performance
7html_validator. Offline HTML validator for Python, based on the standard v.Nu
6Morpheus. A versatile, fluent API for crafting smooth and dynamic animations in C#.
5stinput. State-based mouse and keyboard input for JavaScript
5GeonBit.Demos. Demo projects for GeonBit engine.
5magictools. :video_game: :pencil: A list of Game Development resources to make magic happen.
5MonoGame.EasyInput. Extended mouse and keyboard input for MonoGame
3Ogre-New-MOC. A redesign of the Ogre MOC lib (Minimal Ogre Collision) with performance boost
3BucketAlerts. C++ Library for Token-Buckets based alerts.
2NessUtils. Misc C# Utilities I often use in different projects.
2Srand. System.Random implementation that will remain persistent across versions and OS.
1mongore. Creating native JavaScript classes with MongoDB backend
1GroupsFinder. A small JS utility to locate groups of common values in a 2D grid.
1ShackDB. ShackDB is a lean & mean key-value database.
1Pixelator-App. The github pages for the Pixelator project.
1Shaku-Demo. A demo project made in Shaku.js
1Mirrors. Micro C# lib for easier reflection.
1Nuzzles. Free puzzle games for kids - no ads!
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