Ph.D. Candidate at University of Bonn interested in 3D neural reconstructions and computer graphics
permuto_sdf. Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"
448permutohedral_encoding. Blazingly fast encoding for neural networks based on permutohedral lattices
103easy_pbr. Lightweight Physically-Based Renderer designed for ease of use and fast prototyping
99neural_mvs. Jupyter Notebook
17data_loaders. Data loaders for various deep learning datasets
17lattice_net. Fast Point Cloud Segmentation Using Permutohedral Lattices
16EasyGL. High level abstraction for OpenGL
8semantic_slam. System which tightly integrates a SLAM process and a semantic segmentation of the scene.
4HTC_Vive. HTC Vive visualization of Kinect data in Linux.
3laser_agregator. C++
3stereo_depth_gl. C++
2ceres_analytical. Resolving a Bundle Adjustement in the Large (BAL) problem using ceres and analytical derivatives insted of automatic.
2Fast-Guided-Filter. Fast implementation of the guided filter
2dockerfiles. Dockerfile
2tobj. Tiny OBJ Loader in Rust
1hecs. hecs + change tracking ported from bevy_ecs
1abi_stable_crates. Rust-to-Rust ffi,ffi-safe equivalents of std types,and creating libraries loaded at startup.
1egui-gizmo. 3d transformation gizmo built on top of the egui library.
1nshare. Provides an interface layer to convert between n-dimensional types in different Rust crates
1HRBF. Pawn
1flir_thermal_driver. C
1Dense-Trajectories. C++
1colmap2mve. Python
1Advanced_Topics_in_Graphics_Ex_4. C++
1TNN-BackPropagation. Java
1triangle. This is a mirror of the latest stable version of Triangle.
1rendering_engine. 3D rendering engine using OpenGL
1loguru. A lightweight C++ logging library
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