PBR. An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
1.5kQuartz. Vulkan RTX path tracer with a declarative ES7-like scene description language.
448xlsh. eXtended Login Shell
23pcem-crt. PCem with @mattiasgustavsson CRT emulation shader added to it.
20fsproxy. Access Linux filesystems from within Microsoft Windows (discontinued)
13helloboing. "Hello Boing" - executable raytraced graphics in m68k assembly for Commodore Amiga.
10rsm. C++ 14 header only library for random and quasi-random sampling aimed at computer graphics and Monte Carlo applications.
9B1. Fictional computer system based on an emulated 6502 CPU.
7mcproxy. Minecraft protocol proxy daemon written in C.
6aurora. A physically based, GPU accelerated Monte Carlo raytracer for Autodesk Maya.
5CUBE. A minimal, hackable demo toolkit in OpenGL.
3nim-amigaos. Nim bindings to AmigaOS 3 API
2website. Old portfolio source
1exray. Classic multi-threaded raytracer
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