Hi I like chipmusic and low level stuff and physics simulation and languages and compilers and lisp and game stuff
Music. Music framework in Common Lisp
41Vector-Display-Simulation. a simulation . of a vector display ! ya! (also a color crt tv mode)
26Nanceloid. Negative Nancy's vocal synthesizer
22LilyBot. A Discord bot using Lilypond for playing and rendering musical snippits on the fly!
12gbdisasm. A cheap gameboy disassembler to work with wla-gb!!
6pluckedStringsSynth. yeah guitar nda harp and stuff
4Crayon. crayon sim
3SMB-Disassembly. personal project to disassemble mario for educational reasons
3GB-BOOT. A Gameboy Utility ROM for doing various handy cartridge manipulations and with booting features!
3Aardbei-8. Just an emulator for my homebrew Z80 computer!
2Genifer. A little Common Lisp framework for defining S-expression syntax for generating code in other programming languages.
2VGM. Deal with .vgm files in Common Lisp
2Accordion-Synth. its a synthesized accordion!!
2Game-Boy-Assembler. Common Lisp Game Boy Assembler
2Nancealoid-DEPRICATED-. negative nancy's wip voice synthesizer lol
1Graphics. Common Lisp
1Side-by-Side-Functions. I like my functions side by side with control flow arrows XD
1nancetto. negative nancys brass-ish-something-or-other instrument
1Wavy. A super simple and lightweight SDL/FFmpeg based audio player featuring easy audio waveform navigation
1AY-3-PI. interfacing 2 ay-3 on raspi pi
1Universal-MML-Compiler-Music-Driver. A platform/chip agnostic MML dialect, compiler, driver, and player.
1WIP-Reverse-Engineering-of-Super-Mario-Land. this is a personal WIP project to reverse engineer super mario land for learning
1Visual-Phonetic-Analysis-of-Alice-in-Wonderland-in-Gregg-Shorthand. This is my analysis of the sounds of this Gregg Shorthand edition of Alice in Wonderland! (For learning and fun)
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