Unity-MPipeline. Customized High-Quality Rendering Pipeline in Unity3D
940Unity-Volumetric-Light. A powerful volumetric light plugin based on post-processing in Unity3D
476Unity-Ground-Truth-Ambient-Occlusion. A physically based screen space ambient occulsion post processing effect
346Unity-MPipeline-Framework. A convenient programming framework for Scriptable Rendering Pipeline
209DirectX-12-Tutorial. A simple DirectX-12 tutorial
91Unity-Screen-Space-Reflection. Clearly Screen Space Reflection!
83Embody-Virtual-Engine.
6SakuraEngine. 为高性能而生的游戏运行时与工具箱
3lua-runtime. lua-runtime(https://www.lua.org/) with xmake compile
3eigen. Eigen is a C++ template library for linear algebra: matrices, vectors, numerical solvers, and related algorithms.
1polyscope. A C++ & Python viewer for 3D data like meshes and point clouds
1muda. μ-Cuda, COVER THE LAST MILE OF CUDA. With features: intellisense-friendly, structured launch, automatic cuda graph generation and updating.
1glslang. Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
1luau. A fast, small, safe, gradually typed embeddable scripting language derived from Lua
1ZXEngine. C++ game engine project, for learning, practice and experiment.
1SickScript. Usually we do not need this...
1DIVSHOT. 3d gaussian splat client training platform
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