Creator of Realtime CSG/Chisel/Zombie Gunship. Previously at Unity Software. Former indie dev.
realtime-CSG-for-unity. Realtime-CSG, CSG level editor for Unity
997Graph. Simple winforms control to create and edit directional graphs
73CSG-blogpost-code. .Net library for real-time Constructive Solid Geometry
51Realtime-CSG-demo. Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"
29CustomAssetMetadata. A package which adds the ability to add metadata to assets in Unity
17UnityLines. Some code to draw (dotted) lines with unity
15Chisel.Prototype. Work in progress prototype for the Chisel Level Editor, for Unity
10UnityShortcuts. A collection of useful shortcuts to for unity
7LWO-library. An open source C# library to load lightwave object files.
7spir-v-parser. Experimental spir-v parser
6CachedShadowMaps. Cached Shadow Map Solution for Unity
4com.chisel.import.source.vpktools. Tools to handle the Valve Package Format used by the Source engine
1com.chisel. Chisel CSG Level Editor, for Unity
1Skribidi. Nimble bidirectional text stack for UIs
1mixed-managed-array. An array implementation for Unity that works both in burst and in managed code without having to copy over data. Written by Sander van Rossen
1Chisel.Import.Source. Source Engine 2006 Map Importer for Chisel Editor.
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