Switch-Toolbox. A tool to edit many video game file formats
1.2kCafe-Shader-Studio. A program to preview various materials and shaders in games.
62BFRES-Viewer. A tool to view Switch BFRES models, animations, and textures.
51BfresLibrary. A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.
34Smash-Forge. Open Source Editor of Smash 4 Filetypes
24Toolbox.Reborn. A rewrite of Switch Toolbox using new and improved code. This is very wip and will NOT replace the existing STB yet.
19AvaloniaRender. Avalonia graphic rendering using OpenGL/Vulkan/Direct X using embedded windows.
14KCollisionLibrary. A library for reading and editing .kcl collision file binaries used by various games.
13BEA-Library-Editor. A libary aimed to rebuild, add, and remove files in a bezel engine archive file (.bea)
12MSBTConverter. A tool to convert MSBT to yaml and back.
11ShaderLibrary. A library for handling both bfsha and bnsh shader binaries capable of loading and saving.
11EffectLibrary. A library for loading and saving particle effect files
11LayoutLibrary. A UI library for handling FLYT and FLAN file binaries.
11FF16-Model-Importer. A tool to export and import FF16 .mdl file binaries as .gltf or .dae
9BfresPlatformConverter. An automatic bfres converter to convert between Wii U and Switch platforms.
9SPICA. Experimental H3D tool
8NLG-File-Editor-Tool. A simple tool to extract/edit files from .dict/data.
8LegacySwitchLibraries. Switch file format libraries I use for Switch Toolbox and other programs
8BcmdlImporter. A tool to import .dae, fbx, obj into .bcmdl without any external libraries or toolkits.
7CollisionSceneBinary. A library and tool for handling csb and ctb collision files found in paper mario games.
7Paper-Mario-Tools. Tools for paper mario games.
7io_scene_bfres. Blender add-on for importing Nintendo BFRES models.
7Toolbox.Core. An overhaul on the current toolbox backend with many improvements.
7FF16Converter. Tools for converting FF16 file formats like textures (.tex) and subtiles (.pzd)
6MK8-Baking-Tool. A bake tool to make gsys bake maps easier to replicate for games like MK8
6NTT-Model-Dumper. A simple .model dump tool used by Lego Star Wars: The Skywalker Saga
5Mario-Kart-8-Blender-Path-XML-Exporter. This is a tool for exporting path data into a convertable XML format for yamlconv. Supporting custom objects and many more features soon!
5010-Templates. A collection of binary templates to understand the structure of various binary formats from video games.
5BFRES-Model-Importer. Python
4SM3DAllStarsGalaxyConverter. A simple converter to convert SMG1 Wii files to All Stars (using little endian)
4MK8-Parts-Bin-Converter. A converter which serializes parts.bin into json and back. Can be used to patch in part edits.
4WonderIcons. A simple database for Mario Wonder icons rendering with game shaders.
3TextureConverter. A simple texture converting tool using Toolbox.Core and it's plugin system.
3Party-Studio. A Mario Party board editor.
3MdlConverter. A converter for LM's .mdl format.
3MPLibrary. A Mario Party Library
3BOTW-Research.
3ELink-Converter. A converter for ELink file binaries.
3NextLevelLibrary. A library for NLG file formats. Specifically LM2 and LM3.
3XLinkLibrary. A library for reading and eventually editing/writing XLink files.
3AglLightProbeTool. A tool for handling AGL lighting probe files (bglpbd)
2FF16-010-Templates.
2Track-Studio. A map editor for racing games.
2LM_Research.
2BinaryShaderLibrary. C#
2NLG_Research.
2SourceToBinaryCMD. A command line interface that is usable with dot net standard to generate many binary formats from human readable formats.
2Smush-Research.
2UpdaterTool. A simple CLI to update an application.
1MKLHCLibrary. C#
1ACNH_Research.
1GFLibrary.
13dsTools. A CLI tool to convert certain formats supported by SPICA library.
1MK8-MK8D-Research.-.
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