Principal Devtech at NVIDIA. Former employee of Ready At Dawn(Meta), Naughty Dog, Ubisoft. Intern at Microsoft, AMD.
SORT. Simple Open-source Ray Tracer
Tiny-Shading-Language. A cross-platform programmable shading language ( CPU only )
AGraphicsGuyNotes. This is my blog
marl. A hybrid thread / fiber task scheduler written in C++ 11