German-English game developer and graphics programmer. I love finding out how things work and visualizing them in a creative ways using modern tech.
ETEngine. Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
805PlanetRenderer. A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**
100GLFramework. Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine
39BytecodeVM. A basic Virtual machine operating on bytecode with a stack and Van Neumann Architecture. Built in Assembler.
18LightWhat. Project for my first raytracer. Trying to make it render beautiful images :3
5synthesizer. Subtractive polyphonic synthesizer with MIDI support using minimal libraries - crossplatform
3DamnAmazingEducation. Winner of the "Brains Eden 2017" 48 hour GameJam in Cambridge with the theme "Give and Take"
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