Deano Calver

Expert
@DeanoC

Game developer for many many years

tiny_ktx. Small C based KTX texture loader (inspired by syoyo tiny libraries)

96

tiny_imageformat. Handles image pixel format, querys for all, encode/decode for many

63

tiny_dds. Tiny DDS loader/saver based on

31

gfx_imagecompress. texture compression library

5

devon. Texture viewer using al2o3 and the-forge

4

ice40k-zpu. zpu for ice40K

4

al2o3. Distro like system of libraries for games

3

gfx_shadercompiler. Shader compiler module using OSS libraries, from GLSL or HLSL to SPIRV, HLSL, MSL, GLSL

2

AIWhisperer. AI Whisperer is a project to turn feature requests into plans AI can implement, of course it uses AI to do this

2

al2o3_memory. memory functions and cross library/platform replaceable malloc/free etc

2

overlord. Scala

1

render_meshmodrender. Rendering of meshmod mesh for debug and editor use

1

al2o3_thread. Low level cross platform thread/mutex/conditional variable

1

al2o3_handle. Handle (opaque object id) implementation

1

render_basics_interface. Interface to the basic things all renderer need

1

hermit. Toybox to play in and get things ready for an actual game

1

gfx_imagedecompress. Texture decompression library

1

The-Forge-AL2O3-Simple. Minimal Simple App using AL2O3 and The Forge CAPI

1

template_lib. Just my template repo

1

data_bufferutils. Hash, compressors, etc. that work on buffers of data

1

taylor. Lua script driven game data asset conditioning program

1

data_binify. Binify is a small utility which produces binary files from text descriptions.

1

data_binnybundle. A resource bundle using data_binify for human readible but fast loading assets off disk/memory

1

al2o3_cadt. Bunch of abstract data type collections for C

1

render_meshmod. A 'slow' but universal half-edge system for mesh conversion, imports and exports

1

gfx_image_interface. Defines a image type with an interface that supports a variety of different back end implementations.

1

utils_gameappshell_interface. A shell library to ease multi platform development for many games. Gives you a single window with rendering without worrying about windows or objective-C etc

1

al2o3_miniz. Wrapper for miniz which implements libz style compression

1

al2o3_vfile. Virtual files, things that look like files (and can be) but also memory backed etc.

1

al2o3_cmath. Basic maths function in a c style. Not the fastest or most accurate just handy for small math work

1

al2o3_platform. Basic platform macros and header includes

1

wyrd. ABANDONED Open source modular game engine

1
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