ReSTIR_PT. Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"
522VolumetricReSTIRRelease. Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"
163RealTimeStochasticLightcuts. Repository of the source code and demo of I3D 2020 paper Real-Time Stochastic Lightcuts
131LGHDemo. Real-Time Rendering with Lighting Grid Hierarchy I3D 2019 Demo
114cubemapgen. Automatically exported from code.google.com/p/cubemapgen
3cyCodeBase. An open source programming resource intended for graphics programmers.
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