processing-animations-code. A set of Processing animations, which have commented code
507interactive-physarum. Physarum/organic simulations inspired by "36 Points". Interaction with gamepad for artistic installation. (using openFrameworks)
220variograph. real-time generative art project (using openFrameworks)
122delaunay-maze-loop. source code for an animation (using openFrameworks)
94p5js-myprojects. A place to upload and show some p5.js projects (old stuff)
75physarum-36p. physarum/organic simulation in openFrameworks, inspired by 36 Points
19dijkstra-image-seamer. Project that uses Dijkstra’s algorithm to find minimal-difference seams when stitching two overlapping images. (using openFrameworks)
10ocaml-mesh-plot. A module to show 3D meshes, using the standard OCaml graphics library.
10cubeflips-animation. Processing source code for an animation
10antcolonysystem-tsp-qt. A C++/Qt project about visualizing the Ant Colony System algorithm (with some local search improvements).
10recursiverubiks. gif animation, processing source code
6processing-utils. Some pieces of Processing code that can be reused in many projects
6ocaml-4dmaze-render. Rendering 4d mazes with OCaml
5off-mesh-things. C++
4cppn-tensorflow. Very Simple and Basic Implementation of Compositional Pattern Producing Network in TensorFlow
4ofxGamepad. gamepad support for openframeworks 007
4Rainbow-Code. A repo for code and captions for YouTube video tutorials. . .
2pytorch-CycleGAN-and-pix2pix. Image-to-image translation in PyTorch (e.g., horse2zebra, edges2cats, and more)
2Bleuje. repo for profile README
2ocaml-mazelab. Generate, view and save meshes of 3d mazes with OCaml
2spatial_gan. Spatial Generative Adversarial Networks
2vasarely-cubes-shader. GLSL
13d-matching-refinement. C++ code to improve results obtained with by an approach using functionnal maps.
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