Paris

Etienne Jacob

Elite
@Bleuje

processing-animations-code. A set of Processing animations, which have commented code

507

interactive-physarum. Physarum/organic simulations inspired by "36 Points". Interaction with gamepad for artistic installation. (using openFrameworks)

220

variograph. real-time generative art project (using openFrameworks)

122

delaunay-maze-loop. source code for an animation (using openFrameworks)

94

p5js-myprojects. A place to upload and show some p5.js projects (old stuff)

75

physarum-36p. physarum/organic simulation in openFrameworks, inspired by 36 Points

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dijkstra-image-seamer. Project that uses Dijkstra’s algorithm to find minimal-difference seams when stitching two overlapping images. (using openFrameworks)

10

ocaml-mesh-plot. A module to show 3D meshes, using the standard OCaml graphics library.

10

cubeflips-animation. Processing source code for an animation

10

antcolonysystem-tsp-qt. A C++/Qt project about visualizing the Ant Colony System algorithm (with some local search improvements).

10

recursiverubiks. gif animation, processing source code

6

processing-utils. Some pieces of Processing code that can be reused in many projects

6

ocaml-4dmaze-render. Rendering 4d mazes with OCaml

5

off-mesh-things. C++

4

cppn-tensorflow. Very Simple and Basic Implementation of Compositional Pattern Producing Network in TensorFlow

4

ofxGamepad. gamepad support for openframeworks 007

4

Rainbow-Code. A repo for code and captions for YouTube video tutorials. . .

2

pytorch-CycleGAN-and-pix2pix. Image-to-image translation in PyTorch (e.g., horse2zebra, edges2cats, and more)

2

Bleuje. repo for profile README

2

ocaml-mazelab. Generate, view and save meshes of 3d mazes with OCaml

2

spatial_gan. Spatial Generative Adversarial Networks

2

vasarely-cubes-shader. GLSL

1

3d-matching-refinement. C++ code to improve results obtained with by an approach using functionnal maps.

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