3DEngineCpp. It's like the 3D Game Engine, except in C++
3163DGameEngine. thebennybox 3D Engine Tutorial Files
286ModernOpenGLTutorial. The source files from the Intro to Modern OpenGL Tutorial series
2233DSoftwareRenderer. thebennybox 3D Software Renderer
117CGFX5. Base code for thebennybox's 3D Game Programming Tutorial series
803DGameProgrammingTutorial. Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )
72AudioTutorial. thebennybox Audio Programming Tutorial code
70Wolfenstein3DClone. thebennybox Wolfenstein 3D clone from the tutorial
613DGameEngineCpp_60. The C++ version of the 3D Game Engine, as of the end of the 3D Game Engine Tutorial
34DareEngine. thebennybox Game Engine for Ludum Dare
24thebennyblog. In theory, my blog
12Experiments. Contains some R&D experiment projects I use.
7SoftwareRenderer. Java 3D Rendering with no external libraries
62DPlatformer. thebennybox 2D Platformer
6LD42Game. My game for Ludum Dare 42
5OriginalWolf3DClone. The original Wolf 3D Project, before the tutorial started.
4RaytracingTest. Raytracing project I'm doing to learn the Raytracing algorithm
43DEngineCpp_31. The 3D Engine in C++, as of tutorial 31
3fuzzy-funicular. I'm not sure how Github's suggested name will relate to this code yet, but I'm sure I'll figure it out somewhere along the line. Otherwise, secret WIP research code lies within!
2GDX. C
23DGameEngine_31. thebennybox 3D game engine as of tutorial 31
2GDXJ. Java
1HAWTE. An experiment in hierarchical game engine structure
1