Programmer at Rain Games
AnimationPlayer. An animation player for Unity, to replace the Animator/AnimatorController.
96PlayerLoopInterface. C#
81SerializableAction_Unity. A faster and more flexible replacement for Unity's UnityEvent.
45Unity_HideIf. Simple utility attribute set for Unity
25Unity-Script-Templates. Custom templates for creating new scripts in Unity.
23AnimatorFix. A lean project that aims to fix a bunch of the many issues with Unity's Animator and StateMachineBehaviour systems.
19PopupEditor. PopupEditor is a simple Unity plugin that allows you to ctrl+click the labels of properties to make them pop up in a window.
17RuntimeScriptField_Unity. A utility for Unity allowing you to assign scripts in the editor, and add them to game objects at runtime.
14selection-utility. Unity tool to facilitate selecting GameObjects in the SceneView by showing a context menu of all objects under the mouse cursor.
14CityBuilder. This is kinda neat. Trying to make a random city thingy
3Infinite-Condo. This condio is infinite, yo
2LeanTween. LeanTween is an efficient animation engine for Unity
1UnityMainThreadDispatcher. A simple, thread-safe way of executing actions (Such as UI manipulations) on the Unity Main Thread
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