SparseVoxelOctree. A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
682HyperCraft. High performance voxel engine
52VkNRC. Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.
40CubeCraft2. Minecraft clone using c++ and modern opengl
28dwm-winicon. A patch adding window icons to DWM
22xfce4-wintitle-plugin. A xfce4-panel plugin that shows activate window title and icon (quite useful in some tiling window managers)
18VkDiffGaussianRasterizer. Reference implementation of "Efficient Differentiable Hardware Rasterization for 3D Gaussian Splatting".
15Adypt. AdamYuan's PathTracer
15dwm. my dwm build
14VkHashDAG. A Vulkan implementation of HashDAG, sponsored by Aidan-Sanders.
13herbstluftwm-config. Shell
12DeepGBufferGI. Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5
11SimpleNN. a simple neural network
11NIS1336_Schedulite. C++
7SE3330_HyperCraft. C
6GaussianGI-Falcor. C++
5MyVK. C++
4dotfiles. my config files
3VcTest. C
3SE2322_LSMKV. SJTU SE2322 Class Project
3VkAdypt. C++
3SquareCraft. C++
2CubeCraft. C++
2hacker.org-solutions. Shell
2PathGL. a simple gpu path tracer using opengl compute shader
1VulkanQueueSelector. An single-header library to select optimal vulkan queues.
1SE3306_Final. C++
1SATv2. An efficient c++ implementation of SASAT algorithm for solving boolean satisfiability problem
1PushBoxSFML. A PushBox Game written with C++ and SFML
1