ShangHai

AdamYuan

Elite
@AdamYuan

SparseVoxelOctree. A GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.

682

HyperCraft. High performance voxel engine

52

VkNRC. Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.

40

CubeCraft2. Minecraft clone using c++ and modern opengl

28

dwm-winicon. A patch adding window icons to DWM

22

xfce4-wintitle-plugin. A xfce4-panel plugin that shows activate window title and icon (quite useful in some tiling window managers)

18

VkDiffGaussianRasterizer. Reference implementation of "Efficient Differentiable Hardware Rasterization for 3D Gaussian Splatting".

15

Adypt. AdamYuan's PathTracer

15

dwm. my dwm build

14

VkHashDAG. A Vulkan implementation of HashDAG, sponsored by Aidan-Sanders.

13

herbstluftwm-config. Shell

12

DeepGBufferGI. Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5

11

SimpleNN. a simple neural network

11

NIS1336_Schedulite. C++

7

SE3330_HyperCraft. C

6

GaussianGI-Falcor. C++

5

MyVK. C++

4

dotfiles. my config files

3

VcTest. C

3

SE2322_LSMKV. SJTU SE2322 Class Project

3

VkAdypt. C++

3

SquareCraft. C++

2

CubeCraft. C++

2

hacker.org-solutions. Shell

2

PathGL. a simple gpu path tracer using opengl compute shader

1

VulkanQueueSelector. An single-header library to select optimal vulkan queues.

1

SE3306_Final. C++

1

SATv2. An efficient c++ implementation of SASAT algorithm for solving boolean satisfiability problem

1

PushBoxSFML. A PushBox Game written with C++ and SFML

1
29
Apply