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Wareya

Elite
@wareya

DIY-Gaming-Mouse. Completely open source DIY gaming mouse, including hardware (PCB, shell) design files

393

webtyler. Autotyler on HTML5 and JS

336

filli. Small powerful micro scripting language <1K SLOC

65

fft. Public-domain single-header FFT library (power-of-2 size case only)

63

nazeka. Nazeka is a rikai replacement

63

autotyler. An autotile tilemap generator written in Rust

48

wdeflate. public domain deflate+inflate implementation

31

analyzer. unnamed japanese text analyzer

26

Remimu. Single-file header-only regex engine, C99/C++11

24

jpstats. tools for japanese corpus linguistics (as a hobbyist) in rust

21

GodotStairTester. Test project for stair-stepping in Godot 4

18

notmecab-rs. notmecab-rs is a very basic mecab clone, designed only to do parsing, not training.

18

OpenMW-PBR. basic PBR shaders for openmw

14

OpenMW-Shaders. shaders for openmw

11

konoran. A low-level programming language, designed as a compiler target

11

CSGDeformTest. Test project for a CSG deforming node/tool for Godot 4

11

ffam. Conversion tools for grub's awful PFF2/pf2 font format.

11

ids_rust. Kanji de/composition tool written in rust. Web interface.

10

MirageVN. MirageVN is a VN engine built on top of Godot 3

10

will. Hacking tools for Shirokuma Bell Stars

10

ScrollListContainer. A do-it-all container node for Godot

10

flinch. Flinch is a stack-based concatenative scripting language.

8

nezuyomi. an ocr manga reader / image viewer

8

wpng. Public domain PNG implementation (encoder+decoder) in C99/C++11

8

QuakelikeBody. A vaguely quake-like movement solver for Godot 3.

8

warpainter. (not ready yet) image editor in rust

8

Voxelscaper. Fully-featured voxel-style modeling program designed for levels and landscapes (early testing)

7

godot-tile-setup-helper. Tool for generating bitmasks and collisions for godot tilesets.

7

nazeka_epwing_converter. NOT READY YET - Command line tool for converting zero-epwing dictionaries to nazeka json dictionaries

7

BBAE. Basic Block Analysis Enabler - a compiler backend

6

Spark-Reader. A tool to assist non-native speakers in reading Japanese

6

CitrustimeFont. A comic-style font for projects that can't license a commercial font

6

Material-Basher. A PBR-compatible material maker, for converting non-PBR textures

6

MyZelderClone. A Zelder Clone made in Godot 3

6

Cirnos-Perfect-Snowglide. An ice physics platformer Touhou fangame made in Godot 3.5, for Touhou Fan Game Jam 10.

5

faucmix. BETA: A lightweight stereo positional audio library meant for indie games.

5

gammakit. Toy programming language with procedural runtime code generation

4

AudioLibraryRosettaStone. Maximally simple, mutually equivalent example code for low level audio APIs

4

rawpsd-rs. Raw PSD reading library in pure, minimal rust

4

same_old_block_sandbox. An open source open-world voxel sandbox game. License yet to be decided.

4

benetnasch2. 2D Game Engine

4

peacemade_eq. Equalizer firmware for the Teensy 4.1 with Audio Shield

4

Gang-Garrison-2. A Game Maker multiplayer shooter that takes Valve's Team Fortress 2 into the second dimension. Issues are tracked at Launchpad for the time being, see http://bugs.launchpad.net/gg2

3

notes. HTML

3

gzrt. Backup/archive of the old "GZRT" repository from Google Code.

3

normalizer. Frequency list normalizer/merger

3

warhud. A Gang Garrison 2 Plugin HUD inspired by RevanXP's TF2 HUD.

3

Nostalgiac-Blues. A 3d twin stick shooter made in Godot 3.4, starring Alice from the Touhou Project.

3

microfps. 512 bytes. don't ask

3

MiniMirage. Mini Mirage is a lightweight VN-style cutscene engine (not meant for actual VNs) for Godot 3.

3

USB-HID-Puppet. User-controllable USB HID device, synthesize HID inputs from software with no driver or privileges

2

slipstretch. Audio stretching algorithm

2

INFLAMEZ. INFLAME;Z THE INTENSE ACTION PLATFORMER WHERE THE FLAMES OF FREEDOM CARRY ON

1

monica2. Abandoned. Monica SRS is a lightweight flashcards program with minimal dependencies.

1

ControllerOverlay. Ultra basic transparent controller overlay tool made in Godot 4.

1

barph. Bad RLE Plus Huffman compression format

1

gamma2. experiment

1

vertjp. test code for rendering vertical japanese with fallback to rotated glyphs for english

1

unishim. unishim.h - C99/C++ utf-8/utf-16/utf-32 conversion header

1

not_minecraft. not minecraft (godot 3.5 mono)

1