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EZAudio. An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
5kAudioStreamer. A Swift 4 framework for streaming remote audio with real-time effects using AVAudioEngine
468EZAudio-Swift. An example project showing how to use EZAudio and Swift using a bridging header
44AudioKit. Open-source audio synthesis, processing, & analysis platform.
7SineExample. An example of generating a sine wave using EZAudio
4awesome-ios. A curated list of awesome iOS ecosystem, including Objective-C and Swift Projects
4EZAudioSTK. An example of using EZAudio and CCRMA's Synthesis Toolkit (STK)
3Music-Note-Lookup. Note to frequency lookup & vice versa.
3TheAmazingAudioEngine. Core Audio, Cordially: A sophisticated framework for iOS audio applications, built so you don't have to.
2SecondScreen. Objective-C
2EZAudioSimpleFilePlayer. A super minimal file player example
2Fragment. Live Code Graphics via GLSL Fragment Shaders
2data-structures-practice-java. Common data structures and algorithms implemented in Java and tested using JUnit4
1cmake-test. A cross-platform test to compile a library and example program using cmake
1TPCircularBuffer. A simple, fast circular buffer implementation
1SMBClient. a Swift wrapper for libdsm to access SMB shares
1data-structures-practice. Common data structures and algorithms implemented in C++ and tested using GTest
1light-switch. C++
1curl-android-ios. Static libcurl to be used in Android and iOS apps. Build scripts included. No Android source required
1XcodeServiceCITest. Objective-C
1STPopup. STPopup provides STPopupController, which works just like UINavigationController in form sheet/bottom sheet style, for both iPhone and iPad.
1CottonObject. A thin wrapper around NSDictionary to make life better with JSON (and other) network responses.
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