This is your work, valued
QNICE-FPGA. QNICE-FPGA is a 16-bit computer system for recreational programming built as a fully-fledged System-on-a-Chip in portable VHDL.
★ 75MiSTer2MEGA65. Framework to simplify porting MiSTer (and other) cores to the MEGA65
★ 40TeleBall. Build your own Arduino based retro handheld game console
★ 26zxuno4mega65. ZX-Uno port for MEGA65 delivering a fully fledged ZX Spectrum 48k and 128k
★ 14ai-playground. Unsorted Playground for Machine Learning, Reinforcement Learning and other AI Experiments
★ 14gbc4mega65. Game Boy and Game Boy Color Core for MEGA65
★ 11DM65PIC. Firmware for the MEGA65 DM65PIC
★ 10m65cores. List of alternative Cores for the MEGA65
★ 6HWD-Perceptron. Handwritten Digits Recognition using a Perceptron Neural Network
★ 5Apple-II-MEGA65. VHDL
★ 1GaplusMEGA65_R3_R6. VHDL
★ 2amitools. Various tools for using AmigaOS programs on other platforms
★ 358Minimig-AGA_MiSTer. Verilog
★ 180fx68k. FX68K 68000 cycle accurate SystemVerilog core
★ 166claude-code-trace. Claude Code session log viewer for JSONL files in ~/.claude/projects. Browse conversations, tool calls, tokens, and live tail sessions on desktop, web, and TUI.
★ 345c128Mega65. C128 Core for the Mega65
★ 1elite-source-code-commodore-64. Fully documented source code for the classic game Elite on the Commodore 64
★ 460M65Compiler. Mega65 Compiler Suite (ca45, cc45)
★ 21codexperimental. TypeScript
★ 2ATTN-11. Paper Tape is All You Need
★ 102LLM101n. LLM101n: Let's build a Storyteller
★ 37kd2l-en. Interactive deep learning book with multi-framework code, math, and discussions. Adopted at 500 universities from 70 countries including Stanford, MIT, Harvard, and Cambridge.
★ 29kfspec. FSPEC: The Spec-Driven, Multi-Agent Coding Factory. It is infrastructure for the "Dark Factory"—the emerging model of fully autonomous software development where AI agents handle all implementation while humans focus on defining what to build and why.
★ 78spacegamex64. Recreation of a classic arcade game remade as a UEFI application for the x86_64 platform.
★ 552C64MEGA65DOCS. C64 Core for MEGA65 User Documentation
★ 3WavJourney. WavJourney: Compositional Audio Creation with LLMs
★ 542EvolvingModularRobots_Unity. Software for Evolving Modular Robots in Unity
★ 23PET_MEGA65. Discontinued; continued in MegePET. Wrapper for the PET MiSTer core, to make a PET for the MEGA-65.
★ 5MiSTer2MEGA65. Framework to simplify porting MiSTer (and other) cores to the MEGA65
★ 40Mega99. TI-99/4A core for the MEGA65 computer
★ 9final_cartridge. Assembly
★ 14MEGA65. Various projects for the MEGA65 platform
★ 2SEGASYS1MEGA65_r3_r6. Wonderboy, Wonderboy Monster Land, Pitfall II, Choplifter and Up N' Down cores for the Mega65
★ 1SDRAM. SDRAM controller
★ 3Z80_monitor. A monitor program for basic Z80 systems, including Camel Forth and Microsoft NASCOM BASIC. It also supports reading FAT16 file systems (only from root directory as of now, though).
★ 10tms9900_assembler. Perl
★ 264er-magazin.de. HTML
★ 84VIC20MEGA65. VIC 20 for the MEGA65 based on the MiSTer core
★ 4midnightmega. A disk operations and at hyppo level device manager
★ 11snappyrom. Unofficial ROM update for the SuperSnapshot V5 C64 freezer cartridge
★ 75dragonrock-mega65. A role playing game for the MEGA65
★ 14XeviousMEGA65. Xevious for the MEGA65
★ 5BosconianMEGA65_r3_r6. Arcade: Bosconian: Star-Destroyer for the MEGA65, based on the original MiSTer Bosconian core.
★ 5makemore. An autoregressive character-level language model for making more things
★ 4.1kng-video-lecture. Python
★ 4.8kplekthora. Old school horizontal Shoot'em up for the C64
★ 9oscar64. Optimizing Small memory C Compiler Assembler and Runtime for C64
★ 504llama2.c. Inference Llama 2 in one file of pure C
★ 20ktinygrad. You like pytorch? You like micrograd? You love tinygrad! ❤️
★ 33kFalconStreaming. Falcon40B and 7B (Instruct) with streaming, top-k, and beam search
★ 40audiocraft. Audiocraft is a library for audio processing and generation with deep learning. It features the state-of-the-art EnCodec audio compressor / tokenizer, along with MusicGen, a simple and controllable music generation LM with textual and melodic conditioning.
★ 23ksidplay5. Sidplay for macOS
★ 73blog. My personal blog, all in the open. https://gaultier.github.io/blog/
★ 74C64MEGA65. Commodore 64 core for the MEGA65 based on the MiSTer FPGA C64 core
★ 41xc-basic3. A BASIC cross compiler for MOS 6502-based machines
★ 63GalagaMEGA65_r3_r6. Arcade: Galaga for the MEGA65, based on the original MiSTer Galaga core.
★ 6easyflash. Fork of https://bitbucket.org/skoe/easyflash
★ 45gradio. Build and share delightful machine learning apps, all in Python. 🌟 Star to support our work!
★ 43kMyFirstM2M. Small test to familiarize myself with the MiSTer2MEGA65 project - I have solely focussed on the menu part with font, layout and colors
★ 2geos. Source code of 8-bit GEOS 6.0 for the MEGA65
★ 50bf-mega65. A Brainf*ck interpreter for the MEGA65
★ 3T65. T65(b) 65xx compatible core. In an effort to merge and maintain bug fixes
★ 10ozmoo. A Z-machine interpreter for the Commodore 64 and similar computers
★ 134mega65-c-tutorial. A Makefile to build C programs that target the MEGA65 using CC65, KickC or VBCC.
★ 4Mega65Tutorials. Various tutorials for coding in 45gs02 on the Mega65
★ 12hbmame. Emulator of homebrew and hacked games for arcade hardware
★ 124love. LÖVE is an awesome 2D game framework for Lua.
★ 8.5kS65. Shallan65 kick assembler macro toolkit for MEGA65
★ 22u5remastered. Ultima V remastered for EasyFlash and 1581
★ 31Apple-II_MEGA65. Port of MiSTer's Apple-II core to the MEGA65 hardware
★ 9mega65-welcome-guide. The unofficial Mega65 Welcome Guide
★ 8SDCard. Portable SDCard controller
★ 6asm48. Cross assembler for the Intel 8048 microcontroller family
★ 26giana-sisters-lost-levels. Giana Sisters "The lost Levels" on C64
★ 5cbmbus_doc. HTML
★ 27SIDKick. SIDKick -- the first complete SID 6581/8580-drop-in-replacement that you can build yourself
★ 201video_rescaler. Video rescaler
★ 1C64_MiSTer. SystemVerilog
★ 139MEGA65-Freezer. MEGA65 Freezer application
★ 1hexgame. The Hex game for the MEGA65 computer
★ 3c64ref. Ultimate Commodore 64 Reference: ROM Disassembly, Memory Map, ...
★ 558HyperRAM. Portable HyperRAM controller
★ 69system-design-primer. Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
★ 357kzxnexys. Port of the ZX Spectrum Next core to the Digilent Nexys A7-100T board.
★ 9MegaSisters. Giana Sisters style game for the Mega65
★ 10gbc4mega65. Game Boy and Game Boy Color Core for MEGA65
★ 11Another-World-Bytecode-Interpreter. "Fabother World" an interpreter for Another World (Out of this world).
★ 910suspect. Suspect, by Dave Lebling (Infocom)
★ 59fcio. CC65 full colour mode i/o support for MEGA65
★ 4Arduino-pocket-calculator. C++
★ 4petsciiator. A converter tool to convert JPG/PNG images into Commodore PETSCII (and Multicolor / Koala-Painter)
★ 59M65Debugger. Electron app for live debugging of Mega65 via real hardware or the Xemu emulator
★ 10QNICE-FPGA. QNICE-FPGA is a 16-bit computer system for recreational programming built as a fully-fledged System-on-a-Chip in portable VHDL.
★ 75M65_Examples. Assembly
★ 8didact. A DIY guide to build your own React
★ 6.8kc64-GEOS2000. GEOS KERNAL v2.0 - commented source code for GEOS 2.0 C64 with cleanups and optimizations
★ 15UTM. Virtual machines for iOS and macOS
★ 35keasy6502. JavaScript
★ 1.4kgraphics-gremlin. Open source retro ISA video card
★ 575tyto_project. The Tyto Project
★ 6hello-cpp. C++ for C programmers
★ 75240p-test-mini. Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles
★ 287u4remastered. Ultima IV Remastered for the C64
★ 32qnice_cpu. An alternative implementation of the QNICE CPU
★ 1mooneye-gb. A Game Boy research project and emulator written in Rust
★ 967mt32-pi. 🎹🎶 A baremetal kernel that turns your Raspberry Pi 3 or later into a Roland MT-32 emulator and SoundFont synthesizer based on Circle, Munt, and FluidSynth.
★ 1.7kvisual6502. Transistor level 6502 Hardware Simulation in Javascript
★ 1.1kao486. The ao486 is an x86 compatible Verilog core implementing all features of a 486 SX.
★ 429Gameboy_MiSTer. Gameboy for MiSTer
★ 133tvision. A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
★ 3.1knerf. Code release for NeRF (Neural Radiance Fields)
★ 11kmist-board. Core sources and tools for the MIST board
★ 495Main_MiSTer. Main MiSTer binary and Wiki
★ 3.3kgamma_spectrometer. This repository holds my sources and schematics for my simple homebrew gamma spectrometer which is a work in progress as I delve into the topic of gamma spectroscopy. :-)
★ 5m65-examples. Assembly
★ 8Z80Explorer. Visual Zilog Z80 netlist-level simulator
★ 182LetsMakeAC64Game. Code repo dump for the project as we work on it on stream
★ 77formal. Playing around with Formal Verification of Verilog and VHDL
★ 65gambatte.
★ 398zxuno4mega65. ZX-Uno port for MEGA65 delivering a fully fledged ZX Spectrum 48k and 128k
★ 14pcbasic. PC-BASIC - A free, cross-platform emulator for the GW-BASIC family of interpreters
★ 459HexFiend. A fast and clever hex editor for macOS
★ 5.9kwolf3d. The original open source release of Wolfenstein 3D
★ 2.5kDOOM. DOOM Open Source Release
★ 19kupx. UPX - the Ultimate Packer for eXecutables
★ 18kaseprite. Animated sprite editor & pixel art tool (Windows, macOS, Linux)
★ 38kgodot. Godot Engine – Multi-platform 2D and 3D game engine
★ 114kxemu. Emulations (running on Linux/Unix/Windows/macOS, utilizing SDL2) of some - mainly - 8 bit machines, including the Commodore LCD, Commodore 65, and the MEGA65 as well.
★ 266sebasic4. SE BASIC - A free BASIC interpreter written in Z80 assembly language
★ 76mrisc32-a1. A pipelined, in-order, scalar VHDL implementation of the MRISC32 ISA
★ 24mc1. A computer (FPGA SoC) based on the MRISC32-A1 CPU
★ 53Hazel. Hazel Engine
★ 13kMethaneKit. 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal
★ 964Raze. Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
★ 864gzdoom. GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
★ 3.1kde10-nano. Tutorial on getting your Terasic DE10 Nano board up and running
★ 2lang5. Stack oriented language with many APL-like features.
★ 39linenoise. A small self-contained alternative to readline and libedit
★ 4.3kHWD-Perceptron. Handwritten Digits Recognition using a Perceptron Neural Network
★ 5DM65PIC. Firmware for the MEGA65 DM65PIC
★ 10ai-playground. Unsorted Playground for Machine Learning, Reinforcement Learning and other AI Experiments
★ 14Awesome-Retro-Docs. A curated collection of technical documentation for Arcades, Handhelds, Consoles, Computers and MCU’s.
★ 190TIC-80. TIC-80 is a fantasy computer for making, playing and sharing tiny games.
★ 6kDemo-Effects-Collection. http://demo-effects.sourceforge.net mostly working fork
★ 1demo-effects. “The Demo Effects Collection”, by @wpvanpaassen
★ 1demofx. classic demoscene effects in typescript
★ 98Invaders. Invaders game in 512 bytes (boot sector)
★ 522permafrost-engine. An OpenGL RTS game engine written in C
★ 2.8knexys4ddr. Various projects for the Nexys4DDR board from Digilent
★ 130Stockfish. A free and strong UCI chess engine
★ 16kmchess2. A fully functioning chess engine
★ 20macintosh.js. 🖥 A virtual Apple Macintosh with System 8, running in Electron. I'm sorry.
★ 8.5kCLK. A latency-hating emulator of: the Acorn Electron, BBC Micro and Archimedes, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1/2, Oric 1/Atmos, early PC compatibles, Sega Master System, Sinclair ZX80/81 and ZX Spectrum, Tandy CoCo and Thomson MO5/6.
★ 1.1kgol-computer. A computer in Conway's game of life
★ 174micro. A modern and intuitive terminal-based text editor
★ 29kDeloresDev. Read all about it on GrumpyGamer:
★ 894OpenEmu. 🕹 Retro video game emulation for macOS
★ 18kvAmiga. vAmiga is a user-friendly Amiga 500, 1000, 2000 emulator for macOS
★ 398Moira. A Motorola 68000 emulator written in C++
★ 141VICEboard. ESP32 based C64 keyboard to bluetooth adapter
★ 11desmume. DeSmuME is a Nintendo DS emulator
★ 3.6kcc65. cc65 - a freeware C compiler for 6502 based systems
★ 2.7kmarkdown-here. Google Chrome, Firefox, and Thunderbird extension that lets you write email in Markdown and render it before sending.
★ 60kIntroToSpartanFPGABook. A book on using the Spartan 3E FPGA with VHDL, using the Papilio One or Digilent Basys2 boards
★ 277Minimig_ECS. Minimig project example for FleaFPGA Ohm Experimenter Board
★ 27lxp32-cpu. A lightweight, open source and FPGA-friendly 32-bit CPU core based on an original instruction set
★ 66dasm. Macro assembler with support for several 8-bit microprocessors
★ 255Unshaky. A software attempt to address the "double key press" issue on Apple's butterfly keyboard [not actively maintained]
★ 3.1kvirtualc64web. vc64web - Commodore C64 Emulator for iPad iPhone Android and the Web with CSDb access for thousands of demos at your fingertip.
★ 62perfect6502. perfect6502, a MOS 6502 CPU emulator that performs a simulation of the original NMOS 6502 netlist
★ 327cbmsrc. Original source code of various Commodore computers and peripherals.
★ 508geos. Source code of GEOS 2.0 for the Commodore 64 and 128
★ 484signal-wrangler. Signal handler for multi threaded C++ applications on Linux
★ 42SDL2. C
★ 174virtualc64. VirtualC64 is a cycle-accurate C64 emulator for macOS
★ 416wiz. A high-level assembly language for writing homebrew software and games on retro console platforms.
★ 436WebGLSamples.github.io. WebGL Samples and Examples
★ 974webgl2-fundamentals. WebGL 2 lessons starting from the basics
★ 2kdosbox-staging. DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.
★ 1.7kforkphorus. JavaScript compiler for Scratch 3, 2, and 1 projects.
★ 148newkind. Originally Elite TNK (the new kind) forked from mdw's. Being ported to SDL2 now by me, and other stuffs. Work in progress!!
★ 4SDLPoP. An open-source port of Prince of Persia, based on the disassembly of the DOS version.
★ 1.3kPrince-of-Persia-Apple-II. A running-jumping-swordfighting game I made on the Apple II from 1985-89
★ 6.8kgunicorn. gunicorn 'Green Unicorn' is a WSGI HTTP Server for UNIX, fast clients and sleepy applications.
★ 11kdiscount. My C implementation of John Gruber's Markdown markup language
★ 885qlmarkdown. QuickLook generator for Markdown files.
★ 3.3kblueutil. CLI for bluetooth on OSX: power, discoverable state, list, inquire devices, connect, info, …
★ 1.3kjekyll. :globe_with_meridians: Jekyll is a blog-aware static site generator in Ruby
★ 52kQLColorCode. QuickLook plugin for source code with syntax highlighting.
★ 712TelloPy. DJI Tello drone controller python package
★ 716Wolf3D. My own implementation of Wolfenstein 3D game using C language and self written engine on sdl
★ 11Wolf3DExtract. Command-line tool for extracting assets from Wolfenstein 3D for PC
★ 17ray-cast. Ray casting tutorial demos
★ 209ecwolf. Git mirror of ECWolf
★ 13SPADE. Semantic Image Synthesis with SPADE
★ 7.7kdosbox-x. DOSBox-X fork of the DOSBox project
★ 3.6kTinyEMU. Tweaks to Fabrice Bellard's TinyEMU
★ 154js-dos. The best API for running dos programs in browser
★ 1.3kmega65-core. MEGA65 FPGA core
★ 285dopamine. Dopamine is a research framework for fast prototyping of reinforcement learning algorithms.
★ 11ksingle_file_libs. List of single-file C/C++ libraries, with emphasis on clause-less licenses.
★ 10kstb. stb single-file public domain libraries for C/C++
★ 34kmame. MAME
★ 10kimgui. Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
★ 74kchips. 8-bit chip and system emulators in standalone C headers
★ 1.2ksokol. minimal cross-platform standalone C headers
★ 10kchips-test. Tests and sample code for https://github.com/floooh/chips
★ 471c64gameframework. Multidirectional scrolling game framework for the C64. Its modified version is used in the game MW ULTRA.
★ 58IBNIZ. A virtual machine designed for extremely compact low-level audiovisual programs.
★ 343