This is your work, valued
Passionate about 3D graphics, especially real-time ray tracing
GPU-path-tracing-with-CUDA-tutorial-4. Optimised BVH traversal + HDRI environment mapping
232GPU-path-tracing-with-CUDA-tutorial-3. The code in this tutorial implements a BVH acceleration structure
83GPU-path-tracing-with-CUDA-tutorial-1. Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html
66GPU-path-tracing-with-CUDA-tutorial-2. Basic CUDA path tracer with triangle mesh support
51OpenCL-path-tracing-tutorial-3-Part-1. Creating an OpenGL viewport (fixed camera)
15OpenCL-path-tracing-tutorial-3-Part-2. OpenGL viewport with interactive camera and depth-of-field (WIP, needs a better random number generator for depth of field)
14OpenCL-path-tracing-tutorial-2-Part-2-Path-tracing-spheres. Tutorial on how to use OpenCL for path tracing a simple scene of spheres
9OpenCL-path-tracing-tutorial-1-Getting-started. Introductory tutorial for setting up the OpenCL environment for parallel computation
6OpenCL-path-tracing-tutorial-2-Part-1-Raytracing-a-sphere. Tutorial explaining how to use OpenCL for ray tracing a simple sphere
4git_training. An interactive git training meant to teach you how git works, not just which commands to execute
2VisRTX. Visualization framework powered by NVIDIA RTX technology
2tinsel. Lightweight path tracer
1kajiya. 💡 Experimental real-time global illumination renderer 🦀
1Optix-PathTracer. Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
1yquake2. The Yamagi Quake II client (+pathtracing)
1taichi_mpm. High-performance material point method (MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
1lightfield. Light field WebGL viewer
1slash-sandbox. Automatically exported from code.google.com/p/slash-sandbox
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