This is your work, valued
Senior Graphics Programmer @ Guerrilla
D3D12_Research. Personal hobby project to experiment with various rendering techniques.
797CppDelegates. Single C++ header/source file that implements modern delegates
85TimelineProfiler. Simple CPU/GPU profiler with ImGui HUD
84FluxEngine. Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture
49FluxParticleEditor. C#/WPF tool to create, modify and visualize particle systems that can be loaded into FluxEngine
9FluxPak. File compression tool that packs files into one .pak file meant to be used as game content
5StlLearnings. Attempt at recreating stl types like std::string, std::vector, ... with the goal of facing unexpected challenges on the way
2simoncoenen.com. Static website data hosted on Github Pages
1FluxConverter. C#/WPF tool to convert various mesh types to own binary format
1VulkanSandbox. Project to explore Vulkan
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