This is your work, valued

Pasadena, California and Nelson, New Zealand

Schell Carl Scivally

Elite
@schell

Building tiny pieces of the coming mechanocracy.

mogwai. The minimalist, obvious, graphical, web application interface

428

renderling. GPU driven real-time renderer, backed by wgpu and rust-gpu

237

steeloverseer. A file watcher and development tool.

130

apecs. An asyncronous and pleasant entity-component system for Rust

80

varying. Continuously varying values, made easy :)

42

gelatin. A nice Haskell graphics API. There's always room for jello.

41

moongraph. Rust library for scheduling, managing resources, and running DAGs 🌙

40

PureMVC-Plus-Plus. A MVC application architecture for C++, based off of the popular PureMVC

36

hdevtools. This repo is inactive. Please visit the new active project at https://github.com/hdevtools/hdevtools

32

dagga. DAG scheduler with nice constraint semantics

32

odin. High level 2d game engine written in Haskell.

31

reflex-sdl2. A minimal host for sdl2 based reflex apps.

29

typograffiti. Just let me draw nice text already!

22

old-gods. Old Gods Engine

20

crabslab. Slabcraft for crabs

18

casuarius. A Rust implementation of the Cassowary constraint solving algorithm

16

ixshader. A shallow embedding of the OpenGL Shading Language in Haskell

14

editor. An experimental text editor using freetype2 and OpenGL. Written in Haskell.

12

glucose. An API that wraps webgl and opengl

11

aeson-tiled. Aeson instances for Tiled map editor types

10

px-lang. px is an experimental, typed lambda calculus for _

9

gristle. Like ixshader but ergonomic

9

fe_web_dev_in_rust. Intro to Rust and frontend web development - the book!

8

broomdog. 🧹🐕 Rust library providing a map of type-erased values with indefinite loanership semantics

8

renderable. Drop-in rendering resource management

7

blocks. A game where blocks...are a part of the game.

7

mogwai-realworld. RealWorld mogwai impl

7

todo-mvc-bench. A benchmarking suite for TodoMVC implementations

6

kabukitheatre.bourtange. A fort defense game written in lisp in 30 days.

5

bang. A display list and event system for creating 2D HTML5 canvas apps.

4

mossy. A STLC generating GLSL

4

mod. JS modules to aid in code separation and organization.

4

Sublime-AS3. I've moved on to vim, so this project most likely will not be updated...A project building package for Sublime Text 2

4

blocks-ios. Haskell iPhone Tetris Clone

4

milkshake. Website CMS built with ❤️ and Haskell.

3

berry. Constraint based GUI for Rust

3

haskellgames. haskellgames.com

3

urzas-toolbox. A Haskell package for the game artificer.

3

the-mutant. Don't fear the Mutant

3

blenderScripts. my custom blender scripts

3

smugmugjsgallery. A smugmug javascript gallery

3

pusher. A server for pushing things to s3.

2

mogwai-template. cargo generate template for mogwai

2

scottys-crew. Adds user sessions to scotty.

2

schells.tmbundle. my textmate bundle (has a bunch of stuff in it)

2

event-transformer. An ephemeral continuation monad in the form of an effectful Moore machine. Wut?

2

beginners-guide-msg-passing. A Beginner's Guide to Message Passing in Rust

2