This is your work, valued
Indie game developer and procedural generation enthusiast.
Dither3D. Surface-Stable Fractal Dithering
1.5kLayerProcGen. Layer-based infinite procedural generation
457LocomotionSystem. Automated semi-procedural walking and running on uneven terrain
109HairShader. Hair shader for Unity's built-in render pipeline
53Marching-Cubes-Mesh-Displacement. Marching cubes with mesh displacement in Unity
18vrplatforms. Vive VR game with moving platforms
1