This is your work, valued
trianglebin. Experimenting with how triangles are binned by the rasterizer
142ProgrammablePulling. Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)
127flythrough_camera. Single-header single-function C/C++ immediate-mode camera for your graphics demos
119arcball_camera. Single-header single-function C/C++ immediate-mode camera for your graphics demos
94LateLatching. Comparing passing mouse coords to shader by late latching vs. by glUniform
73ShaderSet. GLSL shader live-reloading
69CppSPMD. SPMD in C++
68glFast. Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou
67dof. Depth-of-field implemented with a summed area table
48vigilant-system. Software rasterizer based on Larrabee's
43OpenGL-on-DXGI. How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window
36JustGL. Just GL it! Single header for GL prototypes
34SNormTest. Example of UNORM (GL_RGBA8) vs SNORM (GL_RGBA8_SNORM) vs SRGB (GL_SRGB8_ALPHA8) textures in GL.
17fictional-doodle. C++
17PipelineSet. D3D12 Root Signature/Pipeline State Object live-reloading
15live_reload_test. demonstration of live reloading
15scope. C++ scope guard implementation
8qmdd. Quantum Multiple-Valued Decision Diagram
8robdd. C++
8ContentExporterMSBuild. Build sdkmesh files from fbx by simply adding them to your VS project
7QtCreatorGLSLHighlighter. glsl syntax highlighting file for qt creator based on http://renderingpipeline.com/2013/12/glsl-syntax-highlighting-for-opengl-4-4/
5Shadows. A sample app that demonstrates several techniques for rendering real-time shadow maps
3MetalDocsToAnki. Converts Apple's Metal documentation into a CSV suitable for Anki import
3simple-llvm-lang. An extremely simple language used for playing with llvm's compiler building libraries
3webgl-template. basic webgl application
3huesort. sorting images by hue
3EventMutex. Proposed lock-free mutex
2progress_gauntlet. testing forward progress
2tbb_future_cont. Test implementation of TBB Task DAGs where successors are specified after predecessors
2UnwindCppExceptions. Custom C++ exceptions using unwind
2luatmsim. lua turing machine simulator
2minifb. MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
1rock-n-roll-soul. global game jam 2012
1TheIceRink. First experiment with asynchronous networking using Boost.Asio
1ACM-SIG-Template-2017. ACM SIG Template, cleaned up a bit (main added, dir for images)
1uvicgamejam14. uvic game jam 2014 game
1silver-winner. C++
1DirectX-Graphics-Samples. This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
1opengl-name-weirdness. OpenGL object names are just a state of mind.
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