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Software Engineer. C++, Vulkan, Game Dev. Contact: neelrmewada@gmail.com
CrystalEngine. A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.
★ 303FusionUI. A C++23 retained-mode UI library with declarative syntax, animations and styling! Currently in experimental stage*
★ 57InstaGraphics. A sophisticated Graphics editing iOS App made with Swift & UIKit.
★ 4ImageEdit. A basic Image Editing app made in C++ with wxWidgets and OpenCV.
★ 4RaspberryPi-Bare-Metal-Aarch64. A basic bare metal program written in Arm64 assembly and C language that runs on a Raspberry PI without any OS.
★ 3PhotoGalleryDemoApp. Photo Gallery App demo using a REST API
★ 2Flash-Deck-iOS-app. A simple flash cards iOS app made in SwiftUI.
★ 2Hyper-Casual-Game-Portfolio. A small list of my Hyper Casual Games/Prototypes
★ 2WildfireSpread. Wildfire spread prediction model
★ 1MIPS-pipelined-cpu. MIPS 5 stage pipeline processor
★ 1ResourceCompiler. A simple & easy to use resource compiler for C/C++.
★ 1VisualBuilder. Create auto-layout constraints and add subviews with SwiftUI-like Declarative syntax.
★ 1AR-Furniture-Shopping-App. An AR based Furniture Shopping iOS app project.
★ 1Utility-AI-for-Video-Games. A project showcasing what Utility AI is and how to implement it in Unity Engine
★ 1Custom16CPU. A Custom 16 bit CPU
★ 1cmpe242-final-project. Verilog
★ 1cmpe242-final-project. Verilog
★ 1WhatTheDiff. TypeScript
★ 1LeetShaders. A browser-native GLSL shader coding challenge platform with a hybrid AI-powered judging system.
★ 4agent-skills. Official Qt AI engineering skills for Claude Code, Codex, Copilot, Gemini,and other AI coding tools
★ 290quickjs. QuickJS, the Next Generation: a mighty JavaScript engine
★ 3.3kFuse. C++
★ 2mangOS. 🥭 custom 64-bit operating system
★ 21Fluxion.Net.FusionUI. A C++23 retained-mode declarative UI library with animations and styling! (This for is for the c# bindings)
★ 1RatUI. Retained-Mode GUI Library for Games
★ 38RTXNTC. NVIDIA Neural Texture Compression SDK
★ 621egui. egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
★ 30kcorroded. Illegal rust
★ 1.7krttr. C++ Reflection Library
★ 3.5kcareer-ops. Open-source AI job search: scan job portals, score listings A-F, tailor your CV, track applications — runs locally in your AI coding CLI (Claude Code, Gemini, Codex, OpenCode…)
★ 60kreflect-cpp. A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, Avro, Boost Serialization, BSON, Cap'n Proto, CBOR, Cereal, CSV, flexbuffers, msgpack, parquet, TOML, UBJSON, XML, YAML, yas / msgpack.org[C++20]
★ 1.9kFusionUI. A C++23 retained-mode UI library with declarative syntax, animations and styling! Currently in experimental stage*
★ 57cve-rs. Blazingly 🔥 fast 🚀 memory vulnerabilities, written in 100% safe Rust. 🦀
★ 5.4kdawn. Native WebGPU implementation. Mirror of https://dawn.googlesource.com/dawn. File bugs here: https://crbug.com/dawn/new
★ 1.1kTenMunches. TypeScript
★ 4nebula. JavaScript
★ 4LayoverOS. An autonomous, state-persistent recovery agent for stranded travelers. Powered by MongoDB Atlas Vector Search & LangGraph.
★ 3MediData. Won Fetch.ai track at HackMIT 2025
★ 8scout. Rust
★ 8iced. A cross-platform GUI library for Rust, inspired by Elm
★ 31kgodot. NVIDIA fork of Godot Engine – Multi-platform 2D and 3D game engine
★ 601Unity-MCP. AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
★ 3.5kunity-mcp. Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
★ 12kladybird. Truly independent web browser
★ 65kserenity. The Serenity Operating System 🐞
★ 34kslint. Slint is an open-source declarative GUI toolkit to build native user interfaces for Rust, C++, JavaScript, or Python apps.
★ 23ko3de. Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
★ 2renderdoc. RenderDoc is a stand-alone graphics debugging tool.
★ 11kCustom16CPU. A Custom 16 bit CPU
★ 1opengl_sky. Pure-shader sky and cloud rendering in OpenGL
★ 214LearnOpenGL. Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
★ 13kRTCWHQ. Automated HQ Texture Upscaling with ESRGAN and Python scripts, including HQ Alpha channel resize
★ 42FSRCNN-pytorch. PyTorch implementation of Accelerating the Super-Resolution Convolutional Neural Network (ECCV 2016)
★ 276tiny-gpu. A minimal GPU design in Verilog to learn how GPUs work from the ground up
★ 13kMIPS-pipelined-cpu. MIPS 5 stage pipeline processor
★ 1circle. A C++ bare metal environment for Raspberry Pi with USB (32 and 64 bit)
★ 2.3kESRGAN-PyTorch. A simple implementation of esrgan, which uses the pytorch framework.
★ 157Image-Restoration-using-SRCNN. Deploying the super-resolution convolution neural network (SRCNN) using Keras
★ 44gpgpu-sim_distribution. GPGPU-Sim provides a detailed simulation model of contemporary NVIDIA GPUs running CUDA and/or OpenCL workloads. It includes support for features such as TensorCores and CUDA Dynamic Parallelism as well as a performance visualization tool, AerialVisoin, and an integrated energy model, GPUWattch.
★ 1.7kOpenUSD. Universal Scene Description
★ 7.4kxsimd. C++ wrappers for SIMD intrinsics and parallelized, optimized mathematical functions (SSE, AVX, AVX512, NEON, SVE, WebAssembly, VSX, RISC-V))
★ 2.7kMatrixMultiplication. C++
★ 5Vulkan-Forward-Plus-Renderer. Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
★ 697Summer2026-Internships. Summer 2026 software engineering, data science, AI, quant, product management, and hardware internship postings. Updated daily by Simplify and Pitt CSC.
★ 45kgodot. Godot Engine – Multi-platform 2D and 3D game engine
★ 1LuminaEngine. Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering
★ 483luau. A small, fast, and embeddable programming language based on Lua with a gradual type system.
★ 5.7kcomputer-science. 🎓 Path to a free self-taught education in Computer Science!
★ 206kCrystalEngine. A Vulkan game engine in C++ with PBR rendering and a Declarative GUI Widgets library.
★ 1Personalized-health-recommendation-System. Python
★ 1sol2. Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
★ 5.1kConvLSTM_pytorch. Implementation of Convolutional LSTM in PyTorch.
★ 2.3kWildfireSpreadTS. Python
★ 61rive-runtime. Low-level C++ Rive runtime and renderer
★ 1.1kPipelined-MIPS-Processor. Pipelined MIPS architecture created in Verilog. Includes data forwarding and hazard detection.
★ 16JoltPhysics. A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
★ 11kRTXPT. Real-time path tracing library and sample
★ 988TheAtlasEngine. Open-source Vulkan game engine written in modern C++ for creating games
★ 18vulkan-diagrams. Diagrams showing relationships between Vulkan objects and how they're used.
★ 1.1ktracy. Frame profiler
★ 16knuro. A lightweight, bloat-free 3D game engine for fast development and rapid iteration
★ 161AMAPF-MF-BS. Algorithm to solve Anonymous Multi Agent Path Finding problem with Maximum Flow reduction and fast Bulk search.
★ 4ExperiRender. Graphics Renderer for Research Visualization
★ 3matplotlib-cpp. Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib
★ 4.8kll-mips. Bare metal code for MIPS / jz4780 / ci20 creator
★ 8Draw-io-ECE. Custom-made draw.io-shapes - in the form of an importable library - for drawing circuits and conceptual drawings in draw.io.
★ 282Predictive-Analysis-of-Real-Estate-Price-Fluctuations. Jupyter Notebook
★ 3kompute. General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
★ 2.5kreinforcement-learning. Minimal and Clean Reinforcement Learning Examples
★ 3.7kaui. Declarative UI toolkit for modern C++20
★ 584Vulkan-Basic-PBR. Basic PBR Forward Renderer built with Vulkan Api
★ 1rectpack2D. A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed, Snapchat and Skydio drones. 2 scientific references.
★ 650gtec-demo-framework. C++
★ 337cpptrace. Simple, portable, and self-contained stacktrace library for C++11 and newer
★ 1.5kbasis_universal. Basis Universal GPU Texture Codec
★ 3.1kEASTL. EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
★ 9.3kimrad. ImRAD is a GUI builder for the ImGui library
★ 1.4kimplot. Immediate Mode Plotting
★ 6.1kblend2d. 2D Vector Graphics Engine Powered by a JIT Compiler
★ 2klibsass. A C/C++ implementation of a Sass compiler
★ 4.3klibcss. Cascading Style Sheets library
★ 25CSSParser. CSSParser++ is a C++ CSS parser and selector, that can read full CSS stylesheets or standalone CSS strings and match the rules with a custom node tree provided by the implementing library/application.
★ 15PixelblazePatterns. Patterns for the Pixelblaze addressable LED controller
★ 57RaspberryPi-Bare-Metal-Aarch64. A basic bare metal program written in Arm64 assembly and C language that runs on a Raspberry PI without any OS.
★ 3mono. Mono open source ECMA CLI, C# and .NET implementation.
★ 11kLuaJIT. Mirror of the LuaJIT git repository
★ 5.6kPhysX. NVIDIA PhysX SDK
★ 82LinaEngine. Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
★ 900mycss. Fast C/C++ CSS Parser (Cascading Style Sheets Parser)
★ 134glyphy. GLyphy is an implementation of the Slug algorithm for GPU text rasterization
★ 842awesome-vulkan. Awesome Vulkan ecosystem
★ 3.7kassimp. The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
★ 13kOpenFBX. Lightweight open source FBX importer
★ 1.3kmsdfgen. Multi-channel signed distance field generator
★ 4.9kphysically-based-shading. Physically based shading renderer in OpenGL.
★ 5IBLBaker. Light probe generation and BRDF authoring for physically based shading.
★ 827Nuklear. A single-header ANSI C immediate mode cross-platform GUI library
★ 11kISPCTextureCompressor. ISPC Texture Compressor
★ 475bc7enc_rdo. RDO BC1-7 GPU texture encoders
★ 270SDL. Simple DirectMedia Layer
★ 16kDirectXShaderCompiler. This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
★ 3.6ktinyobjloader. Tiny but powerful single file wavefront obj loader
★ 3.8kbackward-cpp. A beautiful stack trace pretty printer for C++
★ 4.3kopenal-soft. OpenAL Soft is a software implementation of the OpenAL 3D audio API.
★ 2.7kCuttlefish. Texture compression library and tool.
★ 87svgpp. C++ SVG library
★ 593PhysX. NVIDIA PhysX SDK
★ 4.7kbullet3. Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
★ 15kchrono. High-performance C++ library for multiphysics and multibody dynamics simulations
★ 2.9kRuntimeCompiledCPlusPlus. Change C++ code at runtime
★ 2.3kgodot. Godot Engine – Multi-platform 2D and 3D game engine
★ 114kslang. Making it easier to work with shaders
★ 5.4kimageinfo. Cross platform super fast single header c++ library to get image size and format without loading/decoding. Support avif, bmp, cur, dds, gif, hdr (pic), heic (heif), icns, ico, j2k, jp2, jpeg (jpg), jpx, ktx, png, psd, qoi, tga, tiff (tif), webp ...
★ 123compressonator. Tool suite for Texture and 3D Model Compression, Optimization and Analysis using CPUs, GPUs and APUs
★ 1.4klodepng. PNG encoder and decoder in C and C++.
★ 2.3klibspng. Simple, modern libpng alternative
★ 837RmlUi. RmlUi - The HTML/CSS User Interface library evolved
★ 4.2kGacUI. Native C++ UI library, cross-platform, MVVM and data binding, XML description, multi-language, core/renderer cross-process separation, etc
★ 2.7kyoga. Yoga is an embeddable layout engine targeting web standards.
★ 19kViennaGameJobSystem. A job system for game engines
★ 222o3de-azslc. Amazon Shader Language (AZSL) Compiler
★ 29miniaudio. Audio playback and capture library written in C, in a single source file.
★ 7kQGoodWindow. QGoodWindow - border less window for Qt 5 and Qt 6
★ 575stb. stb single-file public domain libraries for C/C++
★ 34khscpp. Runtime compiled C++ with hot-swapped classes.
★ 128CrystalEngine. A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.
★ 303LumixEngine. 3D C++ Game Engine - yet another open source game engine
★ 3.8kWickedEngine. 3D engine with modern graphics
★ 7.1knodeeditor. Qt Node Editor. Dataflow programming framework
★ 3.7kinja. A Template Engine for Modern C++
★ 2keve. Expressive Vector Engine - SIMD in C++ Goes Brrrr
★ 1.4kUnityNativeScripting. Unity Scripting in C++
★ 1.4kezEngine. An open source C++ game engine.
★ 2kpremake-qt. Premake module adding support for Qt to actions (Visual Studio, makefiles, etc.)
★ 45Qt-Advanced-Docking-System. Advanced Docking System for Qt
★ 2.5khomarr. Customizable browser's home page to interact with your homeserver's Docker containers (e.g. Sonarr/Radarr)
★ 7.2ko3de. Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
★ 9.5kubisoft-laforge-animation-dataset. Ubisoft La Forge Animation Dataset
★ 1.5kAlignedMalloc. A cross-platform C function to allocate aligned memory
★ 22parallel-hashmap. A family of header-only, very fast and memory-friendly hashmap and btree containers.
★ 3.2kflecs. A fast entity component system (ECS) for C & C++
★ 8.5ktomlplusplus. Header-only TOML config file parser and serializer for C++17.
★ 2.1kImGuizmo. Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
★ 4kjson. JSON for Modern C++
★ 50kzip. A portable, simple zip library written in C
★ 1.6kcr. cr.h: A Simple C Hot Reload Header-only Library
★ 1.8kyaml-cpp. A YAML parser and emitter in C++
★ 6.1kpremake-android-studio. premake5 module for android-studio and gradle build.
★ 40highway. Performance-portable, length-agnostic SIMD with runtime dispatch
★ 5.7knsimd. Agenium Scale vectorization library for CPUs and GPUs
★ 344ResourceCompiler. A simple & easy to use resource compiler for C/C++.
★ 1usimd. Cross platform portable accelerate math library using universal intrinsics.
★ 94CastXML. C-family Abstract Syntax Tree XML Output
★ 515cxxopts. Lightweight C++ command line option parser
★ 4.8kcmdline. A Command Line Parser
★ 1.4kCPP-Reflection. C++ Reflection Parser / Runtime Skeleton
★ 706reflang. Reflang - Modern C++ reflection using libclang
★ 382spdlog. Fast C++ logging library.
★ 29kstduuid. A C++17 cross-platform implementation for UUIDs
★ 891premake-core. Premake
★ 3.6kcmrc. A Resource Compiler in a Single CMake Script
★ 777Hyper-Casual-Game-Portfolio. A small list of my Hyper Casual Games/Prototypes
★ 2Unity-Built-in-Shaders. Unity Built in Shaders
★ 963UnityFurShader. 🐈 Fur shader for Unity.
★ 875MyBox. MyBox is a set of attributes, tools and extensions for Unity
★ 2.2kunity-sdf-generator. A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.
★ 185Deform. A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
★ 3.7kWalnut. Walnut is a simple application framework for Vulkan and Dear ImGui apps
★ 2.4kNodeGraphProcessor. Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
★ 2.7kxNode. Unity Node Editor: Lets you view and edit node graphs inside Unity
★ 3.7kUnityHFSM. A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
★ 1.6kdotween. A Unity C# animation engine. HOTween v2
★ 2.7kunity-ui-manager. :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
★ 96TouchKit. Gestures and input handling made sane for Unity
★ 915bgfx. Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
★ 17kkernel-build-containers. A tool for building the Linux kernel or other software with many different compilers in Docker/Podman containers
★ 271olcPGEMac. A port of the PixelGameEngine by OneLoneCoder to Mac
★ 61vrEmu6502. 6502/65C02 emulator library (C99)
★ 65odin-serializer. Fast, robust, powerful and extendible .NET serializer built for Unity
★ 1.9kMarkup-Attributes. A Unity Editor extension for customizing inspector layout with attributes.
★ 306NaughtyAttributes. Attribute Extensions for Unity
★ 5.2knanogui. Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
★ 1.8kneoGFX. Cross-platform GPU-oriented C++ application/game framework
★ 574ShaderForge. A Shader Editor for Unity
★ 2.8kshapes2d. Shapes2D for Unity3D - Make simple art assets quickly in Unity
★ 164ToonWaterShader. Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
★ 827Graphics. Unity Graphics - Including Scriptable Render Pipeline
★ 3kCurveDesigner. A free tool for designing tubes, ramps, curves, and half-pipes in unity
★ 188PhotoGalleryDemoApp. Photo Gallery App demo using a REST API
★ 2Animation-Instancing. This technique is designed to instance Characters(SkinnedMeshRender).
★ 1.8kUnityNativeCamera. A native Unity plugin to take pictures/record videos with device camera on Android & iOS
★ 702olcPixelGameEngine. The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
★ 4.2kemu816. A C++ based 65C816 Emulator
★ 29tinyasm. Tiny assembler for 8086/8088, able to run over DOS for 8086/8088 machines.
★ 2088086tiny. Official repository for 8086tiny: a tiny PC emulator/virtual machine
★ 1.1kEto. Cross platform GUI framework for desktop and mobile applications in .NET
★ 3.9k