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memory-allocators. Custom memory allocators in C++ to improve the performance of dynamic memory allocation
2kthread-pool. Thread pool implementation using c++11 threads
1.2kAI_FPS. AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)
189Rasterizer. CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
112Raytracer. CPU Raytracer algorithm with shadows, reflections, refractions and simple anti-aliasing implemented in C++
68matrix-multiplication-threading. Matrix multiplication using c++11 threads
33WaveCollapseFunction. Unity project that uses Wave Collapse Function to procedurally generate buildings
28ImagesPrimitives. Reproduce images using geometric primitives
19rendering-engine. Illumination algorithms using OpenGL (TODO)
4pthreads_vector_normalization. Vector normalization using POSIX threads to work in parallel
3d3_cars. Cars Dataset Visualization (PCP) using d3.js
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