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San Francisco, CA

Matt Pharr

Elite
@mmp

pbrt-v3. Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

5.1k

pbrt-v4. Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

3.6k

pbrt-v2. Source code for the version of pbrt described in the second edition of "Physically Based Rendering"

1k

pbr-book-website. HTML

631

pbrt-v4-scenes. Example scenes for pbrt-v4

485

pbrt-v1. Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"

85

vice. Virtual air traffic control simulator

68

ispc. Intel SPMD Program Compiler

31

uniform_float. C++

26

bk. Command-line backup system

14

tungsten. High performance physically based renderer in C++11

9

pbrt-v4-ci-testing. C++

5

tinyobjloader. Tiny but powerful single file wavefront obj loader

5

wave_tracer. A wave-optical path tracer

4

earcut-go. golang wrapper around mapbox's earcut.hpp polygon triangulation library

4

rgb2spectrum. Cache for prebuilt rgb2spectrum tables (to speedup pbrt-v4 CI runs)

4

pharr.org. pharr.org website

3

tinyexr. Tiny OpenEXR image loader/saver library

3

tev. High dynamic range (HDR) image comparison tool for graphics people with an emphasis on OpenEXR images.

3

slang. Making it easier to work with shaders

2

cctz. CCTZ is a C++ library for translating between absolute and civil times using the rules of a time zone.

2

flip. A tool for visualizing and communicating the errors in rendered images.

1

vsniff. Small network traffic sniffer

1

vv. Terminal image viewer

1

mmp.github.io. HTML

1