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SPARTA. A collection of spatial audio plug-ins developed using JUCE and the Spatial_Audio_Framework
762Spatial_Audio_Framework. A cross-platform framework for developing spatial audio algorithms and software in C/C++
734convhull_3d. A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes
151HO-SIRR. A MATLAB implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm; an alternative approach for reproducing Ambisonic RIRs over loudspeakers
48CroPaC-Binaural. A parametric Ambisonic decoder for headphones, based on the Cross-Pattern Coherence (CroPaC) spatial filter
22Super-Hearing. Technologies for binaurally reproducing ultrasonic and underwater sound sources, such that they are both audible and localisable by a listener
22HO-SIRR-GUI. A VST/App implementation of the Higher-order Spatial Impulse Response Rendering (HO-SIRR) algorithm
21REPAIR. Reproduction and Parameterisation of microphone Array room Impulse Responses (REPAIR)
17sparta-reaper-examples. A collection of minimal examples for the sparta plug-ins.
14KOMPASSI-Renderer-Plugin. VST/LV2/VST3 plugins of the KOMPASSI-Renderer
14md_malloc. A header file in C for allocating contiguous multi-dimensional arrays
6sparta-site. Spatial Audio Real-Time Applications (SPARTA) website
6kompassi-audio-com. Website for the KOMPASSI-Renderer
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