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anything_about_game. A wonderful list of Game Development resources.
★ 4kUnityResourceSolution. 青霜-UnityResourceSolution
★ 458URP-12-GammaUIAndSplitResolution. 线性工作流下,场景相机和UI相机,独立的分辨率,并且UI能够保持在 Gamma 颜色空间下工作
★ 319URP-12-Extension. URP-12-Extension
★ 295game-book-list. good good study,day day up
★ 87awesome-llm-prompts. awesome ai coding rules
★ 65SuperSocketUnity. C#
★ 47notebooks. 如何用github+google notebooklm收藏,学习网页知识
★ 15Unity3DTraining. Unity的练习项目
★ 7Resources. Graphics Programming Resources List
★ 6awesome-unity3d. A categorized collection of awesome opensource unity3d repos
★ 5ZXBlog. 记录各种学习笔记(算法、Java、数据库、并发......)
★ 3Realtime-Compute-Shader-Unity-PathTracer. A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others
★ 3awesome-python-cn. Python资源大全中文版,包括:Web框架、网络爬虫、模板引擎、数据库、数据可视化、图片处理等,由伯乐在线持续更新。
★ 2xresloader. 跨平台Excel导表工具(Excel=>protobuf/msgpack/lua/javascript/json/xml)
★ 2go-study-index. Go 语言学习资料索引
★ 2RabbitToolbox. 🤸🏾♀️👗开源的动画渲染软件,提倡以简单、易用,高质量的物理演算以及渲染质量和性能,为喜爱二次元动画的用户降低视频制作门槛
★ 2HoYoStudio. C#
★ 1LockStepECS. A ESC FrameWork,using lockstep in networking
★ 1Unity-Nanite-Seamless-Virtual-Geometry-. Nanite in Unity Now!
★ 1LuisaRender. High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
★ 1WorldReverse. Game Source Code 再現
★ 1awesome-unity-open-source-on-github. A categorized collection of awesome Unity open source on GitHub (800+)
★ 1leetcode. Provide all my solutions and explanations in Chinese for all the Leetcode coding problems.
★ 1awesome-vulkan. Awesome Vulkan ecosystem
★ 1GameDev-Resources. :video_game: :game_die: A wonderful list of Game Development resources.
★ 1awesome-cpp-cn. C++ 资源大全中文版,标准库、Web应用框架、人工智能、数据库、图片处理、机器学习、日志、代码分析等
★ 1sljit. Platform independent low-level JIT compiler
★ 1awesome. 😎 Awesome lists about all kinds of interesting topics
★ 1awesome-mac. Now we have become very big, Different from the original idea. Collect premium software in various categories.
★ 1AwesomeCppGameDev. A curated list of awesome C++ (mainly) things for Game Development. Inspired by awesome-... stuff.
★ 1awesome-c-cn. C 资源大全中文版,包括了:构建系统、编译器、数据库、加密、初中高的教程/指南、书籍、库等。
★ 1TypeScriptLua. The TypeScriptLUA repo contains the complete source code implementation for TypeScript compiler for LUA bytecode
★ 1magictools. :video_game: :pencil: A list of Game Development resources to make magic happen.
★ 1puerts-unity-mcp. unity-mcp driven by tencent puerts , invoke js/ts call c# in your cell phone and unity editor
★ 69codedb-mcp. fast code database mcp 20000x faster against rg
★ 87skills. Skills for Real Engineers. Straight from my .claude directory.
★ 165kmempalace. The best-benchmarked open-source AI memory system. And it's free.
★ 57kai-harness. 开箱即用的MemPalace封装-你只需要简单复制,就可以享有世界顶级AI记忆
★ 39Memory-Palace-Openclaw. Python
★ 38tyclaw.rs. 企业级AI Agent的Rust实现,支持沙箱隔离,审计安全,使用统计,钉钉接入等实用功能。
★ 125lossless-memory. Go
★ 11obsidian-neural-chat. Obsidian Neural Chat is a plugin that seamlessly bridges AI conversations with your personal knowledge graph. It transforms AI chat sessions into interconnected Markdown notes using AI models, enabling context-aware branching and visual ideation directly within Obsidian's Graph View
★ 2edict. 🏛️ 三省六部制 · OpenClaw Multi-Agent Orchestration System — 9 specialized AI agents with real-time dashboard, model config, and full audit trails
★ 16kLLM-RL-Visualized. 🌟100+ 原创 LLM / RL 原理图📚,《大模型算法》作者巨献!💥(100+ LLM/RL Algorithm Maps )
★ 4.6kcocos4. COCOS 4
★ 1.4kfory. A blazingly fast multi-language serialization framework for idiomatic domain objects, schema IDL, and cross-language data exchange.
★ 4.4kDroidz. Shell
★ 89awesome-llm-prompts. awesome ai coding rules
★ 65lakeFS. lakeFS - Data version control for your data lake | Git for data
★ 5.4kawesome-alpha-arena. A curated collection of open-source projects, frameworks, experiments, and articles inspired by or cloning Alpha Arena by nof1.ai.
★ 29MegaAgent. [ACL 2025 Findings] MegaAgent: A Large-Scale Autonomous LLM-based Multi-Agent System Without Predefined SOPs https://aclanthology.org/2025.findings-acl.259.pdf
★ 244humanlayer. The best way to get AI coding agents to solve hard problems in complex codebases.
★ 11kai-that-works. 🦄 ai that works - every tuesday 10 AM PST
★ 1.8kRenderer. Unity大规模渲染方案
★ 18w-framework. A upper-level & light-weighted unity framework project.
★ 53Awesome-Context-Engineering. 🔥 Comprehensive survey on Context Engineering: from prompt engineering to production-grade AI systems. hundreds of papers, frameworks, and implementation guides for LLMs and AI agents.
★ 3.2kMemoryPool. 😒🖖🤡
★ 13UnityLibs. libs for unity, memorypool, UIView Code generator, EventSet for event manager, timer wheel, clock, etc
★ 51copyparty. Portable file server with accelerated resumable uploads, dedup, WebDAV, SFTP, FTP, TFTP, zeroconf, media indexer, thumbnails++ all in one file
★ 46kNoesisRender. Noesis - unity scriptable render pipeline with all main urp features.
★ 53AnimeStudio. Asset extraction tool for unity games, supports GI 6.x+, HSR 4.x+, ZZZ 2.x+ and many more (*゚∀゚*)
★ 989com.firealt.mosaic. Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System
★ 54gitlab-reviewer. Gitlab代码Review辅助工具
★ 15ai-guide. 程序员鱼皮的 AI 资源大全 + Vibe Coding 零基础教程,分享 OpenClaw 保姆级教程、大模型玩法(DeepSeek / GPT / Gemini / Claude / GLM)、最新 AI 资讯、Prompt 提示词大全、AI 知识百科(Agent Skills / RAG / MCP / A2A)、AI 编程教程(Harness Engineering)、AI 工具用法(Cursor / Claude Code / TRAE / Codex / Copilot)、AI 开发框架教程(Spring AI / LangChain)、AI 产品变现指南,帮你快速掌握 AI 技术,走在时代前沿。本项目为开源文档 aiguide,已升级为鱼皮 AI 导航网站
★ 17kvsc-mcp. This project provides tools that expose Language Server Protocol (LSP) functionality as MCP (Model Context Protocol) tools
★ 31HuLa. 🍀 A cross-platform instant messaging desktop application with exceptional performance built on Rust + Vue3, compatible with Windows, macOS, Linux, Android, and iOS(一款基于Rust+Vue3极致性能的跨平台即时通讯桌面应用,兼容Windows、MacOS、Linux、Android、IOS)
★ 7.4kreview-copilot. 🤖 AI-powered code review assistant with customizable prompts: enforce commit messages, branch names and code standards your way.
★ 3ExcelMCP. RooCode自动生成的MCP服务
★ 24DynamicForUnity. Dynamic For Unity
★ 21NativeSockets. High performance pure c# udp-sockets library with no binary dependencies.
★ 20KhaosLWRP. C#
★ 75TVSO-Temporal-Variance-Shadow-Optimizer. Temporal Variance Shadow Optimizer for Unity URP — adaptive runtime cascade tuning powered by shadow-atlas variance. Now with extra Tasty.
★ 25platform. moke-game 公共游戏中台服务
★ 129FastArray. High performance zero allocation array buffer (but unsafe)
★ 23KuroDynamicAtlas. High performance ASTC dynamic atlas for unity
★ 101FastString. High performance zero allocation string builder (but unsafe)
★ 39Unity_URP_Genshin_Impact_Programmed_Skybox. Unity的URP中制作的仿原神程序化天空球
★ 102DeleteMissingScripts. The Unity tool designed to locate missing script components.
★ 23H.Pipes. A simple, easy to use, strongly-typed, async wrapper around .NET named pipes.
★ 358UnityMCPIntegration. Enable AI Agents to Control Unity
★ 155UnityMCPbeta. C#
★ 46ReflectionTool. C# Reflection Wrapper Generation & Method Hooking Tools For Unity
★ 102UI-TARS-desktop. The Open-Source Multimodal AI Agent Stack: Connecting Cutting-Edge AI Models and Agent Infra
★ 38kGDC23_PracticalMobileRendering. Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
★ 317unity-dynamic-array. C#
★ 7BlendShare. BlendShare is an Unity tool designed for creators who need to share blendshapes without distributing the original FBX files. This tool enables the extraction of blendshapes from FBX files and stores them in a custom asset format. These assets can be easily shared and applied to compatible FBX files.
★ 94MyFramework. Unity 商用级别开发框架,经过了多年经验沉淀.一个在unity上使用的网络游戏客户端开发框架,为unity所有使用方式提供完善的封装和管理,只需要专注于游戏逻辑的编写
★ 799UnityDemystifier. Improved stack trace display for Unity.
★ 37PurrNet. A Purrfect Unity Networking Solution
★ 606awesome-web-agents. 🔥 A list of tools, frameworks, and resources for building AI web agents
★ 1.5kUnityURP-RadianceCascades2DGI. A 2D implementation of Radiance Cascades in Unity URP
★ 150kcp. KCP C#版。线程安全,运行时无alloc,对gc无压力。
★ 998Unity-DebugX. A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and drawing can be done both in OnDrawGizmos and in Update.
★ 184ETScript. 基于ET7复刻《苍翼混沌效应》《街头霸王6》战斗系统
★ 44Unity-SDF-UI-Toolkit. UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.
★ 236mcpdotnet. .NET implementation of the Model Context Protocol (MCP)
★ 235MCPSharp. MCPSharp is a .NET library that helps you build Model Context Protocol (MCP) servers and clients - the standardized API protocol used by AI assistants and models.
★ 373AHD2-TODSystem. 天空盒系统开发(含package开发、暂用工程形式)
★ 85FullBody-Fps-Unity. Simple and flexible full-body fps controller
★ 19StrideNet. Network library for Stride Game Engine
★ 9Miku. High performance TCP server/client library written in C#
★ 39shading-rate-demo. This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline
★ 156CSnakes. Embed Python in .NET
★ 1.1kgitingest. Replace 'hub' with 'ingest' in any GitHub URL to get a prompt-friendly extract of a codebase
★ 15kfiles-to-prompt. Concatenate a directory full of files into a single prompt for use with LLMs
★ 2.8kUnity-Cubemap-Rendering. Various Static/Realtime Cubemap Rendering Implementations in Unity.
★ 25UnityParticleSystemPreview. Unity ParticleSystem Preview 粒子预览插件
★ 317custom_game_engines. A comprehensive list of custom game engines
★ 252Stellar.FastDB. Stellar.FastDB is a persistent, high performance document storage database for .NET. It is optimized for concurrency and high throughput.
★ 48AnimationRiggingExtensions. Repository with patched or new constraints for Unity AnimationRigging package
★ 12WebGPUSharp. WebGPU native for C#
★ 16storm. An LLM-powered knowledge curation system that researches a topic and generates a full-length report with citations.
★ 30klithium-ui. reactive ui framework for Unity based on UI Elements
★ 45Ceres. Unity visual scripting toolkit with highly-optimized runtime performance and code generation.
★ 127NewMeshAPI_RuntimeMeshCollider. UnityのNewMeshAPIを利用してランタイムでMeshColliderを変形するサンプル
★ 10MMDarknessTimeline. Unity一个支持runtime和编辑器的Timeline,运行时采用序列化二进制文件的形式,零成本嵌入你的项目
★ 104Gameframework-at-FairyGUI. UnityGameFramework+FairyGUI+YooAsset+HybridCLR+Luban+UniTask
★ 192unity-urp-radiance-cascades. Alexander Sannikov's Radiance Cascades for Unity's URP
★ 176unity-update-manager. Simple to use Update Manager pattern for Unity + Jobified Update for MonoBehaviours and pure C# classes alike
★ 228EasyTimeline. Now you can edit Component/Volume fields in Unity Timeline more easily without writing code
★ 113unity-prefab-pool. Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, MonoBehaviour and ScriptableObject
★ 22Unity-URP-Outline. Unity package that includes a simple outline render feature. Requires Unity 6000.3.0 or higher.
★ 100ExcelNumberFormat. Parse and render Excel number format strings
★ 90BestoNet. BestoNet is a custom rollback networking solution developed for the fighting game Idol Showdown. Built in C# for Unity, it integrates with Facepunch Steamworks to provide a robust and efficient rollback implementation.
★ 67Unity-FDG. Force Directed Graph tool using Unity Jobs System
★ 17parquet-dotnet. Fully managed Apache Parquet implementation
★ 893Gradio.Net. ⭐Gradio for .NET – a port of Gradio, an open-source Python package that allows you to quickly build a demo or web application for your machine learning model, API, or any arbitrary Python function. Gradio for .NET – 基于 Gradio 的 .NET 移植,Gradio 是一个开源 Python 包,允许你为机器学习模型、API 或任何任意 Python 函数快速构建演示或 Web 应用程序。
★ 324PruningRadixTrie. PruningRadixTrie - 1000x faster Radix trie for prefix search & auto-complete
★ 603massive-unity-integration. C#
★ 17Unity-Serialized-Interface. C#
★ 98defold. Defold is a completely free to use game engine for development of desktop, mobile and web games.
★ 6.2ksharpneat. SharpNEAT - Evolution of Neural Networks. A C# .NET Framework.
★ 425CustomAssetMetadata. A package which adds the ability to add metadata to assets in Unity
★ 17SatisfactorySaveNet. SatisfactorySaveFile reader (and soon TM writer) in C#
★ 18UnityPy. UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
★ 1.4kaaaa-rp. 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.
★ 75ladder-navmeshlink. Learn how to set up OffMeshLinks via the NavMeshLink component to add ladders your AI can climb into your game!
★ 11Unity-Cubemap-Fog. A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based fog as well.
★ 34QuickBin. A C#/Unity tool for quickly and easily serializing to and deserializing from binary.
★ 23oi. CSP-J/S/X, NOIP, NOI, IOI, 信息学奥林匹克竞赛历年真题收录 | QQ交流群529507453
★ 691terrafx.interop.mimalloc. Managed port of mimalloc.
★ 48Spark2D. C#
★ 48Awesome-Embedded. A curated list of awesome embedded programming.
★ 8.8kmetahuman_overview. 数字人资料整理
★ 1.2kUnity-Utility-AI. Utility AI System for Unity
★ 96TypeStat. Converts JavaScript to TypeScript and TypeScript to better TypeScript. 🧫
★ 2.3kNiagaraGPU-SkeletalMeshEcho. A technique for visualizing a running history of skeletal mesh animation using Niagara skeletal mesh sampling, static mesh instances and render targets
★ 19FF16Tools. Tools for Final Fantasy XVI / 16 Engine games.
★ 78SGMemory. 这是一个用来实现内存快照同步的技术方案。
★ 10unity-mobile-dialog-popup-native. Mobile Dialog Unity (Info, Confirm, Neutral, Date time Picker, Toast, Progress)
★ 143OdinTree. C#
★ 22com.asurafanclub.frustumculling. Unity package for camera frustum culling and LOD (viewport space height)
★ 7FrustumCullingSolution. FrustumCullingSolution
★ 7openobserve. Open source observability platform for logs, metrics, traces, frontend monitoring, pipelines and LLM observability. A sophisticated, simple and highly performant alternative to Datadog, Splunk, and Elasticsearch with 140x lower storage costs and single binary deployment.
★ 20kAelib. Digital Assets for Houdini FX
★ 540AdaptorPhysX. A deformable object(softbody, cloth, rope) implemented in Unity3d, which uses PBD algorithm with Unity Jobs(ECS / DOTS) and has an extensible computing structure
★ 27Fast1BRC. C# version for the The One Billion Row Challenge
★ 36reactive-resume. A one-of-a-kind resume builder that keeps your privacy in mind. Completely secure, customizable, portable, open-source and free forever. Try it out today!
★ 39kgrammar-club. 《语法俱乐部》- 旋元佑
★ 2.2kziglua. Zig bindings for the Lua C API
★ 507U17CubemapGenerator. Unity Cubemap Generator Tool
★ 6NetBeauty2. Move a .NET Framework/.NET Core app runtime components and dependencies into a sub-directory and make it beauty.
★ 504KMeansCSharp. Single-thread implementation of k-means-clustering algorithm in C#. Should be easy to port to other languages.
★ 11DomeTools. Highly efficient realtime fulldome toolkit for Unity. Supports a novel single-view Dome Warp approach and traditional cubemap rendering. Supports NDI Video and Audio.
★ 84UnityForumFixer. GreaseMonkey plugin to improve Unity forums
★ 16OptimizedRopesAndCables. Creates a fake simulated rope, connecting between 2 point.
★ 396burst-simd-exercises. SIMD exercises for Burst and Unity
★ 106HSSFramework. YooAssets+HybridCLR+Luban+YIUIFramework+WebSocket+UniTask的集合怪,仅供自己学习。项目中的资源和插件,请购买正版
★ 12mistnet. Unity P2P networking made simple. No dedicated servers, no backend costs, powered by WebRTC.
★ 31uBlock. uBlock Origin - An efficient blocker for Chromium and Firefox. Fast and lean.
★ 66kbinary-hacks-rebooted. 『Binary Hacks Rebooted』のサポートリポジトリ
★ 76Unity-UGUI-Effect. 使用Unity中的UGUI+ShaderLab+C#,配合DoTween插件实现的各种动效 Various effects achieved using UGUI+ShaderLab+C# in Unity, combined with the DoTween plugin.
★ 84rvscript. Fast RISC-V-based scripting backend for game engines
★ 279bLua. 另一个Unity3d lua热更方案, another lua solution for Unity3d
★ 11UnityDemo_Afterimage. unity的残影效果
★ 16MetaDSL. A simple language similar to XML/JSON, which can describe both data and logic.
★ 59Bake-PVS-By-GPU-Ray-Tracing. C#
★ 73PotentiallyVisibleSetPlugin. 离线PotentiallyVisibleSet,用于解决 Unity OcclusionCulling 处理超大地图无法动态加载以及CPU和内存占用较高的问题
★ 200sokol-cs. Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.
★ 66UnitySSGIURP. Screen Space Global Illumination for Unity URP (Universal Render Pipeline).
★ 438Clang-Compiler-Frontend. 《Clang Compiler Frontend》的非专业个人翻译
★ 39UDP2TCP. 基于UDP服务设计可靠传输协议并编程实现
★ 6GameDevelopmentKit. Unity双端开发工具,UnityGameFramework+ET+Luban+HybridCLR+UniTask,努力提供方便开发的工具
★ 617promul. An open-source networking & relay implementation for multiplayer Unity games, using Unity Netcode NGO
★ 60cppguidebook. 小彭老师领衔编写,现代C++的中文百科全书
★ 1kNavigathena. Scene management framework for Unity. Provides a new generation of scene management.
★ 171UniState. UniState is a modern, high-performance, scalable state machine package for Unity.
★ 245MGS.Machinery. Unity plugin for binding machinery joint in scene.
★ 306Unity.Mx. M-x for Unity
★ 40AudioConductor. Audio Conductor is a tool that enhances the usability of audio features (AudioClip/AudioSource) in Unity, providing greater convenience in managing and controlling audio assets.
★ 110EasyTab. 🚀 Just install and get the navigation functionality by pressing the Tab key in Unity game
★ 37mangofogunity. MangoFog is a 2D/3D mesh rendered fog of war system for the Unity Engine. It's based off TasharenFogOfWar except it can use a MeshRenderer, SpriteRenderer, or render directly to the GPU. Plus several other features.
★ 75CornModel. A Minecraft Model Reader for Unity
★ 23ECS.CSharp.Benchmark-common-use-cases. C# ECS Benchmarks
★ 48GameBuilder. Game builder (and automation) for Unity
★ 23cn.etetet.lockstep. C#
★ 13animal-proc-anim. Processing
★ 688Weaver. Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.
★ 156MethodTimer. Injects some very basic method timing code.
★ 779Milease. Animate anything in one line of code, simplifying your UI animation development process and boosting your UI development efficiency.
★ 65Unity-Missing-Features. A bunch of Unity basic missing features
★ 38LearnUnityShader. 记录学习Unity Shader过程中实现过的一些Demo。
★ 1.8kplanar-reflections-unity. Planar reflections probe component for Unity
★ 125VWater. The water rendering and physics system used in Vertigo 2
★ 330HoyoToon. Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
★ 671HDRP-Mobile. Unlock HDRP to build on mobile devices
★ 66ImKeyframeReduction. Keyframe Reduction for Unity AnimationClip
★ 75templ. Integrates Scriban template engine with the Unity editor
★ 28unity-camera-fov-fit. Automatically adjust cameras' FOV to 3D objects bounds in Unity
★ 32Unity-build-settings-presets. This asset lets you save build settings presets in Unity and switch easily between them.
★ 31save-async. A Unity package for asynchronously handling save game data.
★ 56GameNetty. GameNetty
★ 349SynicSugar. Unity High-level Networking Library for Mobile and Small-party Games with Epic Online Services.
★ 36SteeringBehaviour. C#
★ 12MojoJS-Animation. A lightweight and powerful javascript Animation engine.
★ 262SkinnedMeshCombiner. Skinned Mesh Combiner Tools
★ 47CBOR. A C# implementation of Concise Binary Object Representation (RFC 8949).
★ 230Legends-Of-Heroes. A battle of balls game, lol style, AI Agents base, support agent skills & unityMCP. 基于ET 10的双端C#游戏框架(.net10 + Unity2022.3.62, EUI+Luban+YooAsset),包含战斗系统(技能/buff/行为树),内置LOL风格球球大战demo
★ 903XenoAtom.Allocators. This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)
★ 54ReSTIR-FG. ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering
★ 69XenoAtom.Collections. This library provides struct based collections for high performance and low memory usage
★ 37net-ssa. net-ssa: A fast and easy-to-use register-based representation for .NET bytecode.
★ 35ActionEditorExample. NBC行为编辑器功能演示项目
★ 77dotnet-webassembly. Create, read, modify, write and execute WebAssembly (WASM) files from .NET-based applications.
★ 825crossbeam. Tools for concurrent programming in Rust
★ 8.5k100-exercises-to-learn-rust. A self-paced course to learn Rust, one exercise at a time.
★ 9.4kZergRush. C# reactive library and set of tools for Unity development.
★ 22UnityEditorDataChartTool. Draw data chart in Unity Editor, useful for debugging.
★ 34FLIP-Fluid-for-Unity. C#
★ 48EventPlayer. Lazy event manager for unity developers!
★ 18mesop. Rapidly build AI apps in Python
★ 6.6kChatTTS_Speaker. ChatTTS 2000条音色稳定性打分🥇+区分男女年龄👧+在线试听🔈 ChatTTS 2K Speaker Stability Score & Categorized by Gender and Age & Audio Preview
★ 729XenoAtom.ShaderCompiler. Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.
★ 28