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Josh Beam

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@joshb

CocoaOpenGL-Swift. A simple example of using Swift to create an OpenGL application for macOS, iOS, and tvOS.

65

triangleraster. A graphics demo written in C++ that demonstrates triangle rasterization.

46

prtunnel. A program that tunnels TCP/IP connections in a variety of ways, including through HTTP and SOCKS5 proxy servers.

34

glsl_lighting. An OpenGL application written in C that demonstrates lighting implemented with GLSL shaders.

29

dynamiclightmaps. An OpenGL application written in C that demonstrates dynamic lightmaps.

26

pi-camera-go. A Go-based server for streaming video from the Raspberry Pi camera module.

20

DromeAudio. A small audio manipulation and playback library that's written in C++.

17

DromeEngine. A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.

13

linedrawing. A graphics demo written in C++ that demonstrates a simple line drawing algorithm.

11

shadowvolumes. An OpenGL application written in C that demonstrates stenciled shadow volumes.

11

Metal-Swift. A simple example of using Swift to create a Metal application for macOS.

8

EagleFramework. A network server and web development framework written in Swift.

7

raytracer. A simple ray tracer that's written in C++ and uses SDL for drawing.

5

CocoaOpenGL. A simple example of using Cocoa to create an OpenGL application for Mac OS X, including full screen support on OS X 10.7+.

5

jabheightmap. A small OpenGL demo featuring a world created with a PNG heightmap.

5

cglighting. An OpenGL application written in C that demonstrates the use of pixel shaders written in Cg.

2

jab_normalmap. A small OpenGL application that demonstrates normal mapping.

2

SpatialDataStructures. Simulation program for testing spatial data structure performance.

1

jabtest. A very small, easy-to-use library for writing unit tests in C.

1

tsrasterizer. TypeScript version of jsrasterizer, a simple triangle rasterizer.

1

jab_lighting. An OpenGL demo featuring dynamic lighting and shadows.

1