This is your work, valued
awesome-unity3d. A categorized collection of awesome opensource unity3d repos
★ 2.7kawesome-unreal. A categorized collection of awesome opensource Unreal Engine 4 and 5 repos
★ 1.6kLiteNetLibManager. Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
★ 125unity3d-videoplayer-plugin. Unity3d video player plugin for iOS and Android design for Advertisment
★ 33unity-graphic-settings. Generic graphic settings UI components
★ 24UMG-MoveableWindow.
★ 18LiteNetLibManager-Dissonance-Integration. The LiteNetLibManager integration for Dissonance Voice Chat
★ 13unity-camera-and-input. A camera controller and input wrapper
★ 13unity3d-daily-notify-plugin. Local notification everyday at 12:00 and 24:00
★ 12EnetUnetTransport. Use ENet as transport for UNET HLAPI
★ 10unity-editor-utils. Collections of Unity editor utilities
★ 9MegamanCharacterController. The Custom Character Controller for Unity, with Megaman controlling style such as dash, air-jump, air-dash, dash-jump. It 's based on SuperCharacterController.
★ 9AndroidSimpleScreenRTMP. Experiment Screencast by RTMP Project
★ 8ENetForUnity. ENet C# wrapper forked from https://www.zer7.com/software/enetcs for Unity
★ 8LiteNetLibManagerSample. Sample for LiteNetLibManager project
★ 7FishNetAddOns. My add-ons for FishNet
★ 6unet-hlapi-manager. The simple network manager based on Unity's NetworkManager without players, scenes stuffs focus on network messages callback handles. Intenly made for multiple server purposes
★ 6simple-photon2-networkmanager. A simple network manager for PUN2 users, make it more easier to manage online/offline scenes, default character prefabs, start points, game rules
★ 6simple-lan-networkmanager. A simple network manager for LiteNetLibManager users, make it more easier to manage default character prefabs, game rules
★ 5unity-simple-asset-bundle-client. A simple asset bundle client which will download all asset bundles when start the game
★ 5android-vlc-videoplayer. Android VLC SDK implements - Video Player
★ 5unity-runtime-file-loader. A collection of file loader classes that I've used in my projects
★ 4simple-patcher-client. Very very simple patcher client for the https://github.com/insthync/simple-patcher-service
★ 3simple-version-checker. It is a simple version checker for any Unity project
★ 2simple-media-unity-sdk. The client sdk for [nodejs-simple-media-server](https://github.com/insthync/nodejs-simple-media-server)
★ 2MaterialX. MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
★ 2.2kECC. The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond.
★ 228knvm-windows. A node.js version management utility for Windows. Ironically written in Go.
★ 47kStar-Office-UI. A pixel office for your OpenClaw: turn invisible work states into a cozy little space with characters, daily notes, and guest agents. Code under MIT; art assets for non-commercial learning only.
★ 7.4kcrashcat. physics engine for javascript, built for games, simulations, and creative websites
★ 422anything_about_game. A wonderful list of Game Development resources.
★ 4ksbox-public. s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
★ 6.4kHandBrake. HandBrake's development repository
★ 24kblockbench. Blockbench - A low poly 3D model editor
★ 5.7kawesome-public-datasets. A topic-centric list of HQ open datasets.
★ 77kmesh2motion-app. Import a 3D Model and automatically assign and export animations
★ 3kgodot-monke-net. Client/Server Authoritative Multiplayer Addon for the Godot Engine
★ 244SpartanEngine. A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years of R&D
★ 3.1kmaybe. The personal finance app for everyone
★ 54kWrappedNetwork-for-FishNet. Simple wrapper for Unity FishNet created to help people to migrate from Photon Pun
★ 8valence. A Rust framework for building Minecraft servers.
★ 3.2knobodywho. NobodyWho is an inference engine that lets you run LLMs locally and efficiently on any device.
★ 1kFlecs-Rust. Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)
★ 324hyperion. Minecraft game engine for massive custom events
★ 1.1ktwenty. The open alternative to Salesforce, designed for AI.
★ 53kawesome-n8n-templates. 280+ free n8n automation templates — ready-to-use workflows for Gmail, Telegram, Slack, Discord, WhatsApp, Google Drive, Notion, OpenAI, and more. AI agents, RAG chatbots, email automation, social media, DevOps, and document processing. The largest open-source n8n template collection.
★ 24ktswow. Root project for TSWoW
★ 118KCC. Kinematic Character Controller for Flax engine
★ 14awesome-ai-system-prompts. 🧠 Curated collection of system prompts for top AI tools. Perfect for AI agent builders and prompt engineers. Incuding: ChatGPT, Claude, Perplexity, Manus, Claude-Code, Loveable, v0, Grok, same new, windsurf, notion, and MetaAI.
★ 6.1kmurder. Murder is a pixel art ECS game engine.
★ 3.3kProwl. An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
★ 795ShapeEngine. My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
★ 598NetCode. Fast and light BitWriter and BitReader.
★ 70unreal_source_explained. Unreal source explained, based on profilers.
★ 247libzt. Encrypted P2P sockets over ZeroTier
★ 266DevToys. A Swiss Army knife for developers.
★ 32kudp2raw. A Tunnel which Turns UDP Traffic into Encrypted UDP/FakeTCP/ICMP Traffic by using Raw Socket,helps you Bypass UDP FireWalls(or Unstable UDP Environment)
★ 8.5kwasmer. 🚀 Fast, secure, lightweight containers based on WebAssembly
★ 21kUnityShaderStripper. Modular utilities for shader stripping to drastically improve Unity build times
★ 378netfox. Addons for building multiplayer games with Godot
★ 1kmistnet. Unity P2P networking made simple. No dedicated servers, no backend costs, powered by WebRTC.
★ 31UniNetty. UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework
★ 23com.unity.rpc. C#
★ 54json-rpc-2.0. Let your client and server talk over function calls under JSON-RPC 2.0 spec. Strongly typed. No external dependencies.
★ 240LearnUnityShader. 记录学习Unity Shader过程中实现过的一些Demo。
★ 1.8kthree.js-tsl-sandbox. JavaScript
★ 195Backdash. C# Rollback network SDK
★ 164effect. Build production-ready applications in TypeScript
★ 15kUnified-Renderer-Unity. Set material properties right from component for Unity, great for faster prototyping.
★ 52JiGS-RPG-engine. Open Source Php/NodeJs Online RPG and Trading Game Engine
★ 87LayerProcGen. Layer-based infinite procedural generation
★ 457namviek. The open-source project management tool for tiny teams
★ 2.5kCrimsonEngine. The Crimson game engine.
★ 18SourceGeneratorPlayground. Templates for playing with Source Generator.
★ 10steam-microtransaction-api. An intermediate api to handle steam microtransactions using steam web services. Ready to use with Unity, Unreal, Godot and so on
★ 56Unity-Built-In-Attributes. A list of built in Unity Attributes.
★ 392DanbaidongRP. ToonRenderPipeline Unity6 RayTracing
★ 726vcmi. Open-source engine for Heroes of Might and Magic III
★ 5.7kpublic_source_engines. Game Engines with Source: Learning from the best
★ 754Collections. Lightweight collections, utilities, and general interface types to help make maintainable code.
★ 48unity-drawcall-test. Experiment draw calls in Unity with Sprite Atlases
★ 3excalidraw. Virtual whiteboard for sketching hand-drawn like diagrams
★ 127khoppscotch. Open-Source API Development Ecosystem • https://hoppscotch.io • Offline, On-Prem & Cloud • Web, Desktop & CLI • Open-Source Alternative to Postman, Insomnia
★ 80klightmap-switching-tool. Tool that allows switching different baked lightmap sets on a unity scene at runtime.
★ 716Starward. Game Launcher for miHoYo - 米家游戏启动器
★ 4.5kembedded-app-sdk. 🚀 The Discord Embedded App SDK lets you build rich, multiplayer experiences as Activities inside Discord.
★ 1.4kUiana-MapImporter. Unreal Engine plugin that imports Valorant maps from game archives (meshes, materials, lighting) so you skip manual rebuild work.
★ 224InspectorHistory-Unity. C#
★ 223Unity-Style-Guide. This article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
★ 627naming-convention. Templates for naming convention - TSQL, JavaScript, C#, R, Python, Powershell
★ 1.9kkrita. Krita is a free and open source cross-platform application that offers an end-to-end solution for creating digital art files from scratch built on the KDE and Qt frameworks.
★ 10kPinta. Simple GTK Paint Program
★ 3.8kdarktable. darktable is an open source photography workflow application and raw developer
★ 13kgimp. Read-only mirror of https://gitlab.gnome.org/GNOME/gimp
★ 6.3kblender. Official mirror of Blender
★ 19kGraphite. Community-built comprehensive 2D content creation appplication for graphic design, digital art, and interactive real-time motion graphics powered by a node-based procedural graphics engine
★ 27kcoolify. An open-source, self-hostable PaaS alternative to Vercel, Heroku & Netlify that lets you easily deploy static sites, databases, full-stack applications and 280+ one-click services on your own servers.
★ 58kawesome-unreal. A categorized collection of awesome opensource Unreal Engine 4 and 5 repos
★ 1.6kawesome-unity3d. A categorized collection of awesome opensource unity3d repos
★ 2.7kUnityWebGLMicrophone. WebGL Microphone module for Unity
★ 1unity-icon-maker. C#
★ 1UnityPrimitiveData. Simple components with simple primitive data
★ 1unity-serialization-surrogates. Serialization surrogates for Unity's structs
★ 1unity-color-palettes. Import these palettes to Unity's color picker
★ 1my-ui-extensions. C#
★ 1unity-simple-monetization-samples. C#
★ 1simple-patcher-client. Very very simple patcher client for the https://github.com/insthync/simple-patcher-service
★ 3simple-patcher-service. Very very simple patcher service which will find file's md5 then tell client is it different to the one which client requested or not.
★ 2simple-version-checker. It is a simple version checker for any Unity project
★ 2unity-simple-monetization-admob. Admob integration for project unity-simple-monetization (https://github.com/insthync/unity-simple-monetization)
★ 4simple-azure-ad-deamon. Azure AD deamon for my games
★ 1nakama-go-module. Base project for Nakama's Golang server module
★ 1WebGLInput. IME for Unity WebGL
★ 1NGORequestResponse. A Request and response addon for Unity's Netcode for Game Object
★ 1FishNetAddOns. My add-ons for FishNet
★ 6colyseus-webrtc-signaling-unity. A Unity client project for https://github.com/insthync/colyseus-webrtc-signaling
★ 1colyseus-webrtc-signaling. Use Colyseus as a WebRTC signaling
★ 1simple-photon2-networkmanager. A simple network manager for PUN2 users, make it more easier to manage online/offline scenes, default character prefabs, start points, game rules
★ 6simple-lan-networkmanager. A simple network manager for LiteNetLibManager users, make it more easier to manage default character prefabs, game rules
★ 5unity-ui-utilities. C#
★ 4unity-editor-utils. Collections of Unity editor utilities
★ 9unity-simple-asset-bundle-client. A simple asset bundle client which will download all asset bundles when start the game
★ 5unity-graphic-settings. Generic graphic settings UI components
★ 24nodejs-youtube-extracter. Get Youtube's livestream information
★ 1unity-rest-client. A simple rest client for Unity
★ 3unity-runtime-file-loader. A collection of file loader classes that I've used in my projects
★ 4unity-simple-monetization. A simple IAP, ADS monetization integration for Unity
★ 4unity-dev-extension. This project will helps developer make easier classes methods extensions
★ 4unity-camera-and-input. A camera controller and input wrapper
★ 13unity-audio-manager. A simple audio manager
★ 3nodejs-simple-server-listing-service. Simple server listing service made with Node.js
★ 1simple-server-listing-unity-sdk. The client sdk for [nodejs-simple-server-listing-service](https://github.com/insthync/nodejs-simple-server-listing-service)
★ 1unity-scene-save-to-database. A scene save system which store objects data at database and can be loaded by web APIs, this is just a very simple example project
★ 1nodejs-serve-unity-webgl. Use NodeJS+Express to serve Unity WebGL build
★ 3nodejs-simple-media-server. A simple media server which planned to made for any metaverse projects
★ 1simple-media-unity-sdk. The client sdk for [nodejs-simple-media-server](https://github.com/insthync/nodejs-simple-media-server)
★ 2nodejs-simple-broadcasting. Receive any data and broadcast to all clients
★ 1simple-socketio-broadcasting-unity-sdk. The client sdk for [nodejs-simple-socketio-broadcasting](https://github.com/insthync/nodejs-simple-socketio-broadcasting)
★ 1nodejs-simple-chat-server. A simple chat server which planned to made for any games, it will have local, global, whisper and group chat (which will be created by users) channels
★ 1simple-socketio-chat-unity-sdk. The client sdk for [nodejs-simple-socketio-chat-server](https://github.com/insthync/nodejs-simple-socketio-chat-server)
★ 1ve-services-server. TypeScript
★ 1unity-dissonance-server. A lite Dissonance server (https://github.com/Placeholder-Software/Dissonance)
★ 1unity-dissonance-server-scripts. Scripts part of https://github.com/insthync/unity-dissonance-server
★ 1LiteNetLibManager. Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
★ 125LiteNetLibManager-Dissonance-Integration. The LiteNetLibManager integration for Dissonance Voice Chat
★ 13LiteNetLib-SuperGrid2D-Integration. C#
★ 1LiteNetLibManager_Steamworks.NET. Steam (Steamworks.NET) transport layer for LiteNetLibManager project (https://github.com/insthync/LiteNetLibManager)
★ 1unity-puzzle-games. Puzzle games that I were sold in the Unity asset store
★ 2bebop. 🎷No ceremony, just code. Blazing fast, typesafe binary serialization.
★ 2.2kaitoolkit. Give a brain to your game's NPCs
★ 524computer-science. 🎓 Path to a free self-taught education in Computer Science!
★ 206kBehaviorTree.CPP. Behavior Trees Library in C++. Batteries included.
★ 4.1kawesome-godot. A curated list of free/libre plugins, scripts and add-ons for Godot
★ 10kGoRogue. .NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifically designed to be minimally intrusive upon the developer's architecture.
★ 526videocall-rs. media streaming framework and teleconferencing system written in rust
★ 1.8kbull. Premium Queue package for handling distributed jobs and messages in NodeJS.
★ 16keventpp. Event Dispatcher and callback list for C++
★ 1.7kLogicBlocks. Human-friendly, hierarchical and serializable state machines for games and apps in C#.
★ 302ZeroAllocJobScheduler. A high-performance alloc free c# Jobscheduler.
★ 205BitFaster.Caching. High performance, thread-safe in-memory caching primitives for .NET
★ 602Silk.NET. The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
★ 5.1ka-picture-is-worth-a-1000-words. I am trying to describe complex matters in simple doodles!
★ 11kgamedev_libraries. A collection of open source c/c++ libraries for gamedev
★ 1.8kcista. Cista is a simple, high-performance, zero-copy C++ serialization & reflection library.
★ 2.2kGodotEntitas. Godot test project with Entitas and Zenject.
★ 10unifree. Python
★ 1.4kflickity. :leaves: Touch, responsive, flickable carousels
★ 7.6kUABEA. c# uabe for newer versions of unity
★ 2.3kFastGenericNew. The ultimate fast alternative to Activator.CreateInstance<T> / new T()
★ 279Segment-Everything-Everywhere-All-At-Once. [NeurIPS 2023] Official implementation of the paper "Segment Everything Everywhere All at Once"
★ 4.8kDevice-Detection. THE Fastest and most Accurate device detection for C / PHP / Perl / Python and Node.js - professionally maintained device data
★ 114logto. 🧑🚀 Authentication and authorization infrastructure for SaaS and AI apps, built on OIDC and OAuth 2.1 with multi-tenancy, SSO, and RBAC.
★ 14klibp2p. A modular and extensible networking stack which solves many challenges of peer-to-peer applications.
★ 3.1kpartytown. Relocate resource intensive third-party scripts off of the main thread and into a web worker. 🎉
★ 14kkards-social. Kards is an open source social media platform. Join the waitlist!
★ 45Uplink-Deprecated. (Pre-Release Software) Secure, Encrypted, P2P chat written atop Warp, IPFS, LibP2P, Dioxus and many more awesome projects and protocols.
★ 24jose. JWA, JWS, JWE, JWT, JWK, JWKS for Node.js, Browser, Cloudflare Workers, Deno, Bun, and other Web-interoperable runtimes
★ 7.7kVoronoiLib. C# implementation of Fortunes Algorithm. Includes MonoGame example
★ 91InfiniteEnumFlags. InfiniteEnumFlags brings C# [Flags] enums to unlimited size with fast bitwise operations and compact, reversible IDs for storage.
★ 70MarkovJunior. Probabilistic language based on pattern matching and constraint propagation, 153 examples
★ 8.1kPhysX. NVIDIA PhysX SDK
★ 4.7kUDPspeeder. A Tunnel which Improves your Network Quality on a High-latency Lossy Link by using Forward Error Correction, possible for All Traffics(TCP/UDP/ICMP)
★ 5.2kArtOfDamping. Damping is the art of mathematical motion. Its purpose is to create a transition, over time, from one value to another. A lot of things depend on good damping. Camera, animation, movement, colors, its use is everywhere. That’s why understanding it is very important.
★ 16MOOS. C# x64 operating system programming with the .NET native ahead-of-time compilation technology.
★ 1.1kwitcher3-heightmaps. Elevation data from all The Witcher 3 levels
★ 18NetOctree. A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library
★ 149evilscan. NodeJS Simple Network Scanner
★ 547gonic. music streaming server / free-software subsonic server API implementation
★ 2.5kawesome-metaverse. Awesome metaverse projects
★ 1.7keasy_rust. Rust explained using easy English
★ 8.3k50YearsOfRayTracing. 以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
★ 459glTFast. Efficient glTF 3D import / export package for Unity
★ 1.5kedyn. Edyn is a real-time physics engine organized as an ECS.
★ 780awesome-selfhosted. A list of Free Software network services and web applications which can be hosted on your own servers
★ 305kawesome-metaverse. Useful resources for creating Meta-verse
★ 902SharedMemory. C# shared memory classes for sharing data between processes (Array, Buffer and Circular Buffer)
★ 605RapidCMS. RapidCMS is a Blazor framework which allows you to build a responsive and flexible CMS purely from code. It provides a basic set of editors and controls, and is fully customisable.
★ 369graphql-platform. Welcome to the home of the Hot Chocolate GraphQL server for .NET, the Strawberry Shake GraphQL client for .NET and Nitro the awesome Monaco based GraphQL IDE.
★ 5.7kRtspClientSharp. Pure C# RTSP client for .NET Standard without external dependencies and with true async nature. I welcome contributions.
★ 779emoji-cheat-sheet. A markdown version emoji cheat sheet
★ 14kBlender-miHoYo-Shaders. Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
★ 1.1kbasic-computer-games. An updated version of the classic "Basic Computer Games" book, with well-written examples in a variety of common MEMORY SAFE, SCRIPTING programming languages. See https://coding-horror.github.io/basic-computer-games/
★ 11knats-server. High-Performance server for NATS.io, the cloud and edge native messaging system.
★ 20kFaceRecognitionDotNet. The world's simplest facial recognition api for .NET on Windows, MacOS and Linux
★ 1.4kOneOf. Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching
★ 4.1kJoltPhysics. A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
★ 11kBitSetsNet. A .NET library for compressed bit set data structures
★ 36srs. SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181, with codec support for H.264, H.265, AV1, VP9, AAC, Opus, and G.711.
★ 29ksolcurity. Opinionated security and code quality standard for Solidity smart contracts.
★ 2.2kawesome-solana.
★ 172codehike. Build rich content websites with Markdown and React
★ 5.4kPowerUp. ⚡ Decompilation Tools and High Productivity Utilities ⚡
★ 1.7kGimelStudio. Non-destructive 2D graphics editor (POC)
★ 852game3.js. The Web 3.0 Game Framework
★ 198protobuf. C# code generator for reading and writing the protocol buffers format
★ 318ProjectKaya. Project Kaya for mobile game platform
★ 492learnxinyminutes-docs. Code documentation written as code! How novel and totally my idea!
★ 12kquilkin. Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and more.
★ 1.6kSuperTinyIcons. Under 1KB each! Super Tiny Icons are miniscule SVG versions of your favourite website and app logos
★ 15kgithub-profile-achievements. A collection listing all Achievements available on the GitHub profile 🏆
★ 5.1kbomberland. Bomberland: a multi-agent AI competition based on Bomberman. This repository contains both starter / hello world kits + the engine source code
★ 127web-games.
★ 336design-resources-for-developers. Curated list of design and UI resources from stock photos, web templates, CSS frameworks, UI libraries, tools and much more
★ 66kDeque. Double-ended queue
★ 139mammoth. Scale a single world horizontally across multiple Minecraft servers.
★ 856