This is your work, valued
Hacker, Dad & Demoscener from southern germany, loves lowlevel and oldschool stuff
kristall. Graphical small-internet client for windows, linux, MacOS X and BSDs. Supports gemini, http, https, gopher, finger.
790zig-network. A smallest-common-subset of socket functions for crossplatform networking, TCP & UDP
638ZigAndroidTemplate. This repository contains a example on how to create a minimal Android app in Zig.
452SDL.zig. A shallow wrapper around SDL that provides object API and error handling
447zig-args. Simple-to-use argument parser with struct-based config
303LoLa. LoLa is a small programming language meant to be embedded into games.
237zero-graphics. Application framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web
179VersaTile. A simple 3D model editor based on simple quads and a sprite set.
176zig-qoi. Quite OK Image format encoder/decoder written in Zig
161zig-opengl. OpenGL binding generator based on the opengl registry
123parser-toolkit. A toolkit that makes it easier to write recursive-descent parsers in Zig.
80TextEditor. A backbone for text editors. No rendering, no input, but everything else.
54Ziguana-Game-System. A retro-style gaming console running on bare x86 metal written in Zig
54TinyVG. A new format for vector graphics: Tiny vector graphics
44zig-serve. Server implementations for several protocols in Zig. Includes http(s), gemini and gopher
41any-pointer. A type erasure library for Zig that is meant to be eventually upstreamed to std
40zig-bearssl. A BearSSL binding for Zig
36ZTT. Precompiled Zig text template engine
35livedecode. A super hacky tool to decode unknown binary formats
30zig-mqtt. A build package for mqtt-c.
24SoftRenderLib. A collection of software rendering routines
21gurl. A curl-like cli application to interact with Gemini sites.
21ftz. A simple cross-platform file transfer utility
17spu-mark-ii. CPU and home computer project
17BrokenRemote. A remote debugging tool for The Binding of Isaac: Afterbirth+
17zig-gamedev-lib. xq's Zig Game Development Library
16apigen. Generate cross-language API definitions from a definite source of truth
16zig-gemtext. A zig library to manipulate gemini text files
16waveform. Generates nice Unicode rendered waveforms.
14zig-uri. A small URI parser that parses URIs after RFC3986
13SDL.zig-Example. A small usage example on how to build and use SDL.zig
12makeshift. A dead-simple programming language
11ZigPaint. A simple paint application written in Zig. Used to create an OpenGL loader/wrapper and a minimal UI system.
11OpenWorld.Engine. A C# game engine based on OpenGL and OpenTK.
10zig-tracer. A small raytracer written in zig.
9lua. Fork of Lua with support for build.zig
9WaveFunctionCollapse. A just-for-fun implementation of 2D wave function collapse
9zvnc. VNC Server & Client Library in Zig
8proxy-head. A quick-to-setup live pixel framebuffer to paint to without complicated setup.
8OpenCL. An open source OpenCL wrapper written in C#. Usable with all .NET versions since 2.0.
8SLF. The Simple Linking Format
8zyclone. A game engine modelled after the Acknex A8 engine which is used for Gamestudio A8.
6turtlefont. A small vector graphics font file format with an example font.
5zig-sg4f-playground. A playground to try out different stuff with a propietary LPC1786 hardware
4liblinuz. A binding of linux syscalls and ioctls for several subsystems
3AckNET. A .NET wrapper for the Acknex Engine.
3LoLa-csharp. Logic Language, a small embeddable scripting language meant for user-based script input in games
3zig-mbedtls. A mbedtls build wrapper for Zig build
2zig-kms-dri. Experiments with KMS and DRI. Who needs X11/Wayland anyways?!
2libgamestudio. A library that decodes file formats used by the Gamestudio/Acknex engine
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