This is your work, valued
Senior rendering engineer at TencentGames, previously ATD at VirtuosGames. Views are my own.
UnityDenoiserPlugin. CMake
87DDGI. C++
26hdTiny. Template project for Hydra render delegate development using NVIDIA's pre-built USD libraries
3Mesh-Colors. implementation of the paper "Mesh Colors"
2ImageComparer. A tool for image comparison
2ToyOmniHydraEditor. A Toy Omniverse Editor for the Hydra Render Delegate
2ProtoLab. C++
1clear-sky-models. This project implements 8 clear sky models in a common framework to compare them with each other and with a reference model and reference measurements.
1vk_lod_clusters. Sample for cluster-based continuous level of detail rasterization or ray tracing
1dependencies_win64. Dependencies needed to compile Mitsuba on Windows
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