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debug-draw. Immediate-mode, renderer agnostic, lightweight debug drawing API.
540vectormath. Modified version of Sony's open sourced vector and matrix math library.
314compression-algorithms. C++ implementations of common data compression algorithms.
116reverse-engineering-dungeon-siege. An attempt to reverse engineer game assets of GPG's Dungeon Siege.
69quake2-ps2. A homebrew port of idSoftware's Quake 2 for the PlayStation 2 Console.
48moon-lang. Custom scripting language Compiler and VM written in C++11.
36hash_index. Fast hash table template for array indexes.
28reverse-engineering-darkstone. Simple tools to reverse engineer file formats of the Darkstone game.
21War3HD. A custom renderer for Warcraft 3 via DLL redirection.
19ps2-homebrew. PlayStation 2 homebrew demos.
19vclpp. Minimal preprocessor for the PS2 Vector Command Line (VCL) tool.
18GLProxy. Single source file OpenGL proxy/interceptor skeleton.
16reverse-engineering-outlaws. An attempt to reverse engineer custom file formats used by the game Outlaws from LucasArts.
16gl-core-samples. Core OpenGL samples and tests written in C++11.
14obj2c. Simple command line tool to convert Wavefront OBJ models to C/C++ data arrays.
13parse-utils. C++ utilities for lexing and parsing of script languages and configuration files.
12MrQuake2. Quake 2 custom renderers playground.
8lib-cfg. A small C++11 library for configuration file handling, CVars and Commands.
7array_view. Implementation of array_view<T> and strided_array_view<T>, inspired by span<T> from GSL.
7font-tool. Command line tool that converts FNT files and font bitmaps to C/C++ code.
7angles. Strongly-typed angle classes for radians and degrees.
7neo-tweak-bar. Tiny renderer-agnostic C++ GUI library inspired by AntTweakBar.
6enum_helpers. C++ enum/enum-class iterator helper and enum-sized C-style array wrapper.
5portable-pedump. A simple command line tool to dump textual information about Microsoft's Portable Executables (PEs).
5heritage-builder. Tiny city building game written in the Rust language.
2computer-graphics-from-scratch. Implementation of the "Computer Graphics from Scratch" book exercises.
1glampert.github.io. My personal site and blog.
1tile-map-rendering. Simple experiment in rendering isometric tile maps.
1VulkanDemo. My Vulkan tests/demos.
1istrings. Custom replacement for the Unix 'strings' utility.
1str. Simple C++ string type with an optional local buffer.
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