This is your work, valued

David Matos

Expert
@frostbone25

Hi! I am an enthusiastic and self-motivated individual with a passion for programming, design, and story. I am currently working as an XR Software Engineer!

Unity-Baked-Volumetrics. A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.

287

Unity-Capsule-Shadows. A work in progress solution for capsule shadows in Unity.

133

Unity-Improved-Box-Projected-Reflections. My adventures into improving Box Projected Specular Reflections!

47

Unity-Specular-Probes. A simple editor script that emulates specular highlighting for every light in the scene on reflection probes when baking them.

43

Unity-Voxel-Tracer. Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.

37

Unity-Cubemap-Fog. A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based fog as well.

34

Unity-Cubemap-Rendering. Various Static/Realtime Cubemap Rendering Implementations in Unity.

25

Unity-Planar-Shadows. Cheap shadowing for mobile/VR (Originally by ozlael)

24

Unity-Box-Projected-Lighting. GLSL

16

Unity-Shader-Templates. A W.I.P project containing various shader templates designed for VR (and non-vr).

10

FF7R-UMAP. Work in progress map extractor for Final Fantasy 7 Remake Intergade PC version.

8

Unity-FPS-Tutorial-Restored. The old Unity 2.6 FPS Tutorial sample project, restored and enhanced for the modern day.

7

Unity-Spherical-Harmonic-Experiments. ShaderLab

5

Unity-Offline-Depth-Of-Field. High-Quality Offline Depth of Field that works with transparencies.

5

Unity-Custom-3D-Physics. Custom 3D Rigidbody Physics in Unity

4

TTDS-PlaygroundProject. This is my personal project using the Telltale Script Editor that I primarily use to test and write new mods or experiment with the Telltale Tool.

2

FF16Pack. Unpacker for Final Fantasy XVI / 16 .pac files.

2

TelltaleLuaScriptingDocumentation. C#

2

KennyTheBoatMaster. Kenny The Boat Master (KTBM) is a game mod for The Walking Dead Telltale Definitive Edition

2

RESET-dat-extractor. This is a command line application for extracting files for the unreleased indie game RESET.

2

Toradora-Portable-Dat-Extractor. This is a simple command line application that extracts files from .dat archives for the Toradora Portable (PSP) Game.

1

walkingdeadapi. C++ API for WD: Definitive Edition

1

frostbone25.

1

TelltaleLuaScriptExtender.

1

Alive-Inside. Lua

1

Telltale-Script-Editor. An unofficial, open source script editor for games made by Telltale.

1