This is your work, valued
adnn. Javascript neural networks on top of general scalar/tensor reverse-mode automatic differentiation.
239probabilistic-js. Turning Javascript into a probabilistic programming language
58quicksand. A low-level probabilistic programming framework embedded in Terra.
29pixelCNN. Torch implementation of PixelCNN for MNIST
29probabilistic-python. Turning Python into a probabilistic programming language
19terra-utils. Generally applicable Terra utilities.
15optimeet. Schedule ALL the meetings
13procmod. Procedural modeling experiments
13terra-ad. Reverse-mode automatic differentiation for Terra through operator overloading. Heavily influenced by the design of [Stan](http://mc-stan.org/)
7web-procmod. Playing with procedural modeling in the browser
5sublime-terra. Sublime Text 2 package for Terra syntax highlighting (minor edit of Lua package)
4probabilistic-lua. Turning lua into a probabilistic programming language.
4siggraph-gallery. Explorable gallery of technical paper figures depicting the SIGGRAPH name and/or logo
3manifold. Experiments with using locally-linear embedding to find approximate sub-manifolds of probability distributions
3SceneColorMaterial. Probabilistic modeling of colors/materials in interior scenes
3gpu-ppl. Probabilistic programming inference on GPUs
2dritchie.github.io. Personal website
2graphics-hmc. Hamiltonian Monte Carlo for graphics applications
2quicksand_original. Turning Terra into a probabilistic programming language
2simplr. The Smooth Implicit Renderer
2simference. Generating structures that respect functional constraints by coupling probabilistic inference with simulation (whew, that's a mouthful!)
2texture_induction. Probabilistic procedural texture induction
1paramtune. Procedural model parameter tuning through probabilistic programming
1webppl. Probabilistic programming for the web
1vipp. Experiments with variational inference on probabilistic programs.
1GraphicsEngine. Rudimentary framework for getting graphics applications up and running. One level of abstraction up from OpenGL.
1colorcompatibility. Javascript port of O'Donovan et al.'s data-driven color compatibility model.
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