This is your work, valued
PixelFlow. A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...
1.3kp5.EasyCam. A p5.js library for easy 3D camera control.
123Space_Partitioning_Octree_BVH. Octree/BVH: building and traversal (for fast ray-triangle-intersection)
77dw-webgl-sketchbook. Webgl Experiments
61LiquidFunProcessing. Box2D/LiquidFun Library for Processing.
60PixelVoronoi_KdTree. Kd-Tree Nearest Neighbor Search using WebGL
57diewald_shapeFileReader. java library for reading ESRI-shapeFiles
45diewald_fluid. processing library - fluid-simulation
41PS3Eye. Sony PS3Eye Java/Processing Library.
20dLibs. processing/java - kinect library
19QuickHull-3D. Quickhull 3D implementation
16diewald_CV_kit. computer vision library for processing
9diewald_PS3. processing/java libary for PS3-Eye camera
9MD3-Viewer. MD3 Viewer - WebGL/JavaScript
7peasycam. Dead-simple mouse-driven camera for Processing
4diewald_barcode. barcode library for processing
4diewald_MD3. a processing Library for loading and editing quake3-Models (MD3-Files of players, weapons, ...).
3p5.js. p5.js is a JS client-side library for creating graphic and interactive experiences, based on the core principles of Processing. http://twitter.com/p5xjs —
2jbox2d. a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun
1processing. Source code for the Processing Development Environment (PDE)
1