This is your work, valued
IBLBaker. Light probe generation and BRDF authoring for physically based shading.
827ShaderBall. A shaderball asset for material preview
62MrSwizzle. Image processing tool for physically based shading.
33critter. Public direct3d11 tool prototying framework.
23heatmap. High performance C heatmap generation library. Supposed to be wrapped by higher-level languages.
5FreeImage. FreeImage mirror for git submodule support.
4proctree. Procedural tree mesh generator (and editor)
3cudasims. Cuda Fluid Solver and Particles System for Maya and Houdini
2Fluid-Simulation-DirectX11. Codebase for my Honours Project: Fluid Simulation
2BakingLab. A D3D11 application for experimenting with Spherical Gaussian lightmaps
2instant-meshes. Instant Meshes
1ffts. The Fastest Fourier Transform in the South
1assimp. Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
1RenderPipeline. Deferred render pipeline with PBR for Panda3D
1TaskScheduler. Multithreaded task scheduler experiments
1UVAtlas. UVAtlas isochart texture atlas
1TressFX. DirectX 11 library that provides convenient access to realistically rendered and simulated hair and fur
1USD. Universal Scene Description
1bullet3. Bullet 2.x official repository with optional experimental Bullet 3 GPU rigid body pipeline
1DeformationLearningSolver. Python
1PositionBasedDynamics. C++
1BundleFusion. BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
1FluidNet. Accelerating Eulerian Fluid Simulation With Convolutional Networks
1OpenSubdiv. An Open-Source subdivision surface library.
1dirtchamber. A mixed reality testing environment for real-time global illumination algorithms
1final-project. Our computer graphics final project for 2014 at Victoria University of Wellington.
1nativefiledialog. A tiny, neat C library that portably invokes native file open and save dialogs.
1sandbox. Graphics and physics research, snippets, demos
1flow. Volumetric Particle Flow - http://david.li/flow
1