This is your work, valued

Bordeaux, France

Sébastien Bénard

Elite
@deepnight

I like to make games. I'm now a solo indie gamedev.

ldtk. Modern, lightweight and efficient 2D level editor

4.1k

gameBase. Base structure for my games, using Heaps framework and Haxe language.

695

deepnightLibs. The general personal libs I use in my Haxe projects.

269

gamefeel. This prototype was first developed to serve as a demo for a “Game feel” talk in 2019 at the ENJMIN school. It was updated and modernized in 2024.

226

ld48-NuclearBlaze-48h. Nuclear Blaze, a 48h game for Ludum Dare 48

121

ldtk-haxe-api. LDtk level editor Haxe API (available on HaxeLib)

103

ld40-catsAreAssholes. A shelter simulation game made in 3 days for Ludum Dare 40. Even if the game was submitted to Jam instead of Compo, I still made everything all by myself.

74

ld39-zeroVoltX. Zero Volt X (a shoot'em up game created in 48h for Ludum Dare 39)

60

redistHelper. A small Windows script to quickly create redistribuable of an existing simple HL/JS/SWF haxe project.

47

ld51-tenjutsu-48h. Tenjutsu (48h version) - Ludum Dare 51

44

anamap. Original ANA Map (aka RPG Map 1). It requires Haxe compiler and a Flash Player.

40

ld41-nightclubShowdown. My entry for Ludum Dare 41, the theme was "Combine 2 incompatible genres"

37

ld47-fortLoop. Fort Loop: a 48h puzzle game for Ludum Dare 47

35

ld45-Sabotage. "You are Colonel Jean-François Hubert from the French army. As the most badass colonel ever, you take on your missions naked, without any weapon."

29

heapsTiled. Import Tiled generated maps to Heaps based projects

21

ld37-lostInPandation. A survival game with an iPanda, lots of snow, horrible creatures and a cable car. Made using HeapsIO and Haxe language.

19

electronBase. A base project for Electron based Haxe applications

19

heapsOgmo. Import Ogmo generated maps to Heaps based projects

19

ld43-saveAndSacrifices. Save & Sacrifice (Ludum Dare 43 entry)

15

ld34-fullMetalDemocracy. JavaScript

14

gmtk20-dumberDwarves. Dumber Dwarves is a 48h game entry for the GMTK 2020 game jam.

14

ld35-subDragon. JavaScript

13

ld42-blossom. My entry for Ludum Dare 42, the theme was "Running out of space"

13

internBase. A base game to be used for interns study

12

petitTracteurBleu. A game created for my two young kids

11

heaps. Heaps (latest stable to use with GameBase)

11

ld33-deliciousCortex. Haxe

9

ld39-dirigible. Canceled entry for Ludum Dare 39 (some kind of strange dirigible simulator)

9

ld23-MementoXII. Memento XII (Ludum Dare 23) WebGL port

9

daddyPaint. A basic painting app for very young kids

8

ld22-lastBreath. Haxe

7

ld29-beneathTheCity. Beneath the city

6

presskit. Static press kit generator for Haxe

6

ld28-purpose. Purpose

6

ld31-lawBreaker. Law Breaker (todo)

5

motionTwinWebGamesArchives. Haxe

5

fireworks. A tiny letter game for young kids

5

heaps-aseprite. An Aseprite File Parser for Heaps

5

ld30-chipsetZero. Chipset Zero (todo)

5

minisiteBase. A lightweight code base to build single page web tools.

5

ld27-proletarianNinja. Haxe

4

castle. A structured database with a local web service to edit it

4

mini-randomizer. A simple tool to generate random content for Table RPG

3

ase. Aseprite file format reader/writer written in Haxe

3

rpgmap-ce. RPG Map issue tracker

2

hide. Heaps IDE

2

haxe. Haxe - The Cross-Platform Toolkit

1

deepnight.

1

hx3compat. Haxe 3 compatibility lib for Haxe 4

1

HaxeManual. The official Haxe manual

1

OgmoEditor3-CE. The Community Edition of Ogmo Editor 3

1