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GameDev. # Unity游戏开发资源
★ 1.9kUnityBloom. Unity Bloom效果的五种实现方式,原理分析和性能对比,实现Mask Bloom功能,对项目提供使用决策。
★ 17ToonWater. Unity卡通渲染海水效果,适合移动端高性能需求。
★ 12TerrainTextureExport. 实现Unity地形纹理优化,达到突破OpenGLES16层纹理采样限制,同时减少采样数量提高性能。
★ 10EasyGrass. Unity地形草的导出和渲染
★ 4RPGProject. Point & Click Action RPG - Intermediate / Advanced Unity C# Game Development
★ 2Wox. Launcher for Windows, an alternative to Alfred and Launchy.
★ 1Unity-Script-Collection. A maintained collection of useful & free unity scripts / library's / plugins and extensions
★ 1MaxExporter. 3DS MAX模型动画导出插件
★ 1Unity-PolyBrush. Unity最新版本PolyBrush,主要解决Package Manager没有及时更新的问题
★ 1SelectiveBloomURP. URP版本局部辉光后处理
★ 1UIBigMap. UI大地图,包含三种状态(未解锁、解锁和选择)使用不同颜色显示,解锁可以选择并进行描边
★ 1SkillWarning. 使用Decal实现技能指示预警效果,仅支持URP
★ 1unity-mcp-pro-plugin. 147 AI tools for Unity game development via MCP (Model Context Protocol). Connect Claude, Cursor, and AI assistants to your Unity editor.
★ 76context7. Context7 Platform -- Up-to-date code documentation for LLMs and AI code editors
★ 59kkirograph. Semantic code knowledge graph for Kiro: fewer tool calls, instant symbol lookups, 100% local.
★ 127awesome-mcp-servers. A collection of MCP servers.
★ 91keverything-kiro-ide. The complete collection of Kiro IDE configs, agents, skills, hooks, and MCP integrations for maximum productivity.
★ 23awesome-kiro. A curated list of experimental awesome steerings, skills, hooks, orchestrators, extensions, and plugins for Kiro maintained by community.
★ 48codegraph. Pre-indexed code knowledge graph, auto syncs on code changes, for Claude Code, Codex, Gemini, Cursor, OpenCode, AntiGravity, Kiro, and Hermes Agent — fewer tokens, fewer tool calls, 100% local
★ 59kUniClaude. Claude Code, natively inside Unity Editor. A dockable chat window with full project awareness, 60+ MCP tools, and zero alt-tabbing.
★ 50URP-PlanarReflections. Unity package for Unity 6. Adds support for planar reflections in Shader Graph. Compatible only with URP
★ 12UnityBehaviourTreeEditor. Behaviour Tree Editor for Unity built with UIToolkit
★ 334Icons-Creator. Tool for creating icons of 3D objects in Unity.
★ 80EasyExtractUnitypackage. EasyExtractUnitypackage is a powerful tool designed to seamlessly extract files from a .unitypackage without the hassle of importing them into Unity.
★ 115unity-mcp-plugin. Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.
★ 174UnityDataTools. Tools and libraries for reading and analyzing Unity data files.
★ 805unity-cli. Control Unity Editor from the command line. No MCP, no Python, no dependencies — just a single binary.
★ 284reference-radar. Lightweight Unity Editor tool for tracking asset references. Shows "Used By" and "Uses" for any asset or scene object, displays reference counts in the Project window, and keeps everything up to date automatically via incremental updates.
★ 86SimpleTools-RuntimeCrashHandler. A small asset for Unity, that catch up all game exceptions and errors, stops game and show window with options.
★ 14Unity-Skills. AI automation skills specifically designed for Unity
★ 1.4kUnity-Environment-Query-System. C#
★ 53unity-cli. CLI tool for controlling Unity Editor via command line - Play Mode, console logs, tests, scenes, GameObjects and more
★ 38keyviz. Keyviz is a free and open-source tool to visualize your keystrokes ⌨️ and 🖱️ mouse actions in real-time.
★ 9.5kAnyRPGCore. Open source Role Playing Game engine for Unity 3D written in C#.
★ 982UnityFastCompiler. Possibility to decide when to have Unity compile, avoiding blocking the main thread at the slightest change
★ 27FishNet. FishNet: Unity Networking Evolved.
★ 2krenderdoc-mcp. MCP server for RenderDoc — AI-assisted GPU frame capture analysis
★ 120UnityCodeMCPServer. Unity Code MCP Server is a powerful tool for the Unity Editor that gives AI Agents ability to perform any action using Unity Editor API. This includes scripts, scenes, prefabs, assets, configuration changes, and more.
★ 16UnityRuntimePreviewGenerator. Generate preview textures (thumbnails) for your GameObject's or materials on the fly in Unity
★ 328raddebugger. A native, user-mode, multi-process, graphical debugger.
★ 7.2kmcp-proxy. A bridge between Streamable HTTP and stdio MCP transports
★ 2.7kAll-Chinese-Character-Set. 致力于维护一个包含全部中文字符(汉字+符号)的字符集,包罗万象,含3500 / 7000 常用汉字集、常用符号集。A Charater Set contains all Chinese charaters.
★ 1.9kRPG-Core. UNITY engine RPG framework
★ 713ShaderToHuman. HLSL/GLSL library for debugging shaders
★ 592KoboldUiFramework. UI framework for Unity uGUI
★ 21Build-Unity-Projects-with-Jenkins. Simple instructions to help you set up a Jenkins server to build Unity projects quickly and conveniently
★ 25GTFSM. Generically Typed FSM for Unity
★ 20Project-GrassFlow. A high-fidelity procedural grass rendering system in Unity, in the style of Ghost of Tsushima.
★ 38Archon-Engine. High-performance grand strategy game engine for Unity, with deterministic simulation & GPU-accelerated rendering
★ 34offline-shader-analysis. Offline shader compilation and analysis for Unity
★ 24Unity-AI-ProBuilder. MCP Tools for Unity ProBuilder — model and edit meshes with AI.
★ 46opencode. The open source coding agent.
★ 185kLWGUI. A Lightweight, Flexible, Powerful Shader GUI System for Unity.
★ 1.4kInputTip. 规则驱动的输入法状态管理器 · 即时 · 强大 · 高效
★ 3.3kEcoPaste. 🎉跨平台的剪贴板管理工具 | Cross-platform clipboard management tool
★ 7.2kUnity-MCP. AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
★ 3.5kKronos. Kronos: A Foundation Model for the Language of Financial Markets
★ 32ksample-aidlc-kiro-power.
★ 21vmPing. Visual Multi Ping. Color-coded ping utility for monitoring multiple hosts.
★ 580PolygonMapGenerator. Unity project to create 2D polygonal maps. Includes a fully configurable map editor to create maps, and also some games using the map generator.
★ 43VisualStateMachineV2. A Unity C# visual node-based state machine editor. Design, visualize, and manage finite state machines (FSM) directly in the Unity Editor. UPM package.
★ 46TabbySheet. A C# library compatible with Unity and Godot Engine that downloads Google Sheets and exports/imports them as json assets.
★ 14Chris. A Unity development framework designed for efficient, flexible and professional workflows.
★ 62Multi-Terrain-Generator. A procedural terrain generator written in C# for Unity.
★ 15vscode-vax-dark-theme. Default Visual Assist Dark theme for vscode
★ 21LunyScript-RFC. Beginner-friendly gameplay programming for Godot & Unity: Declarative, block-based, StateMachine & BehaviorTree powered portable C# code!
★ 134UnityMarkdownViewer. A markdown viewer for unity
★ 310Unified-Universal-Blur. UI blur (translucent) effect for Unity.
★ 952NSelection. Simple selection for busy scenes in Unity
★ 137coplay-unity-plugin. Unity plugin for Coplay
★ 146Roo-Code. Roo Code gives you a whole dev team of AI agents in your code editor.
★ 24kunity-mcp. Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
★ 12kModifiers. Modifiers and buffs extension for Unity game engine.
★ 14JigglePhysics. A unity addon for adding stretchy bouncy physics to bones and meshes.
★ 548fixed-point-types. A C# library for fixed point numbers
★ 54Ceres. Unity visual scripting toolkit with highly-optimized runtime performance and code generation.
★ 127Aspid.MVVM. Aspid.MVVM is a powerful, high-performance MVVM framework for Unity, eliminating reflection, minimizing GC allocations, and removing boilerplate code for faster, streamlined development.
★ 62sentry-unity. Development of Sentry SDK for Unity
★ 280F8Framework. F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。F8 Framework is an elegant, lightweight, and intuitive game framework based on the Unity engine. Its components are centered around the F8 one-click startup, and the framework as a whole is designed to enable game development with minimal usage cost.
★ 864NoUnityCN. 🔥✅ Unity国际版下载站,可通过直链或者Unity Hub下载例如Unity 6等Unity Editor的国际版,支持添加组件、下载国际版Unity Hub、包含长期支持版、技术支持版、测试版、预览版的Unity。
★ 1.7kwind-simulation. Unity wind simulation that affects all rigidbodies in the scene
★ 28BlockMaps. Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and movement systems.
★ 33SimpleUnitySprings. Simple and free spring library for Unity, perfect for animating UI or game elements in your project.
★ 21tarject. Tarject is a dependency injection framework for Unity that eliminates tight coupling, offering an easy-to-use, readable, flexible, and highly optimized solution for modular and maintainable game development.
★ 36Saneject. Dependency injection the Unity way
★ 89MirrorUnityFPS. Mirror Server Client Authority networking for Unity FPS Starter Assets
★ 27LightGridShader. LED display shader (Unity URP)
★ 102TableForge. Unity Editor tool designed for managing, visualizing, and manipulating tabular data from ScriptableObjects and much more.
★ 55game-core-time-channels. Lightweight and modular time control system for Unity.
★ 28DataTables. DataTable Solution for .NET Core and Unity.
★ 28Interactions. C#
★ 19ShaderStory. Unity URP Shaders & Graphics Programming - Free Technical Art Resources Library
★ 79NavMesh-Cleaner. Tool for generating meshes to remove inaccessible NavMesh islands in Unity
★ 32nativefileso. Unity - Native file dialogs and file type associations on Windows, macOS, iOS and Android
★ 120UniStats. A Simple FPS / Stats monitor based on UIToolkit. (Unity)
★ 51PolySharp. PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀
★ 2.2kReflex. Minimal dependency injection framework for Unity
★ 1.6kSmartAddresser. Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
★ 603Steamworks.NET. Steamworks wrapper for Unity / C#
★ 3.5kGenshinGamePlay. 参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
★ 449NoesisRender. Noesis - unity scriptable render pipeline with all main urp features.
★ 53Evolunity. Well-designed package with useful scripting tools for Unity development
★ 64NeatoTags. A GameObject Tagging System for Unity.
★ 43AnimateUIMaterials. Unity asset to allow animating UI materials
★ 130Improved-Unity-Animation-Events. C#
★ 127obfuz. Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and supports hotfix solutions like HybridCLR and xLua.
★ 765ColliderMeshTool. ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its easy-to-use interface and robust features. 🛠️💻
★ 13ShaderGraph-Custom-Lighting. A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Includes a sample toon shaded scene and example assets. Built for Unity 2019.2 .
★ 318Unity-Scriptable-Tags. Unity Package: Quickly set up object tags without using the standard Unity tag system. Inspired by Gameplay Tags for Unreal Engine.
★ 8RaycastVisualization. This asset allows users to view raycasts as the user fires them.
★ 179StateGraphTool. State Machine Tool using UI Toolkit & GraphView / Unity Editor Scripting
★ 41UnityHFSM. A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
★ 1.6kUnityInGameConsole. A powerful Command Line Processor and log viewer for Unity. It can be run in the editor or in a built out player for any platform, allowing you to see your log and callstacks in you final product, without having to search for unity log files. Usage documentation :
★ 11MobileConsoleKit. Mobile Console Kit is a Unity Asset Store that help you not just viewing logs in mobile devices, but helping you monitor, do experiment and speed up development time.
★ 83SaveSystemToolkit. A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),
★ 47PicLet. Handy right-click tools for everyday image tasks
★ 7OneJS. Your web skills, now in Unity.
★ 333com.unity.uiextensions. The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity
★ 1.7kusyrup. A runtime dependency injection framework for the Unity Game Engine!
★ 44oit-unity. Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists
★ 236KNOT-Audio. Lightweight, scalable and extensible audio manager for Unity.
★ 9HSV-Color-Picker-Unity. HSV color picker for Unity UI
★ 684OSK-Framework. Unity framework designed to streamline game development. It provides tools to manage game systems like events, localization, sound, and more, ensuring high performance, scalability, and maintainability
★ 31UIDynamicSampler. This package provides a component to reduce jaggies in uGUI elements.
★ 50Unity-DebugX. A multifunctional, extensible, and high-performance Gizmos drawing utility for Unity. It works both in the editor and in the build, and drawing can be done both in OnDrawGizmos and in Update.
★ 184Core. Service locator (IoC Container), object factory, util classes and lots of services to ease the development of C# applications and games
★ 28Neuro. Data serialisation and management toolset for Unity
★ 21dotween-timeline. Timeline component for DOTween Pro
★ 268moonsharp. An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
★ 1.6kCompressed-shadow-maps. Demo code for the compressed shadow maps project
★ 66Flexy.AssetRefs. Flexy.AssetRefs provides an efficient way to indirectly reference assets and scenes, offering cleaner alternative to Unity Addressables. Designed for flexibility, it is easy to use right from the prototyping stage.
★ 80Unity-Utils. Extension Methods and Utils for Unity Game Dev
★ 799UnityEventBus. ⚙ Generic Unity event system (event bus pattern)
★ 45MotionMatching. Motion Matching implementation for Unity
★ 581Sprite-Swap-Morph. UI Image Sprite Swap Morph effect for Unity
★ 240PixiEditor. PixiEditor is a Universal Editor for all your 2D needs
★ 7.9kUnityInspectorUtils. 🚀 Unity Inspector Utils is a collection of powerful custom attributes designed to improve the Unity Inspector experience, making it more dynamic and user-friendly.
★ 32VisualPinball.Engine. :video_game: Visual Pinball Engine for Unity
★ 499stencil-debugger. 🔎 Utility for visualizing the stencil buffer in Unity
★ 149Unity-InterviewQuestion. Unity面试题总结,长期维护
★ 1kFileBasedPlayerPrefs. Unity lib for json file based PlayerPrefs.
★ 180ShellFurURP. Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
★ 256LLMUnity. Create characters in Unity with LLMs!
★ 1.7kUnity-Code-Style-Guide. A inspirational C# code style guide for Unity projects
★ 335ReferenceFieldTweaker. Reference Field Tweaker lets you use the [EditableRefs] attribute to expand and edit object reference fields directly in the Unity Inspector. Customize the visual hierarchy and field layout to suit your needs.
★ 16UnityURP-InfiniteGrass. Procedural/Dynamic Grass for Unity URP
★ 428RTSCameraController-Cinemachine. A RTS style Camera Controller for Unity 3D's Cinemachine system.
★ 158Unity-Theme. Create palettes of colors and components for change specific color on a specific visual element. Very useful to UI.
★ 194UnityTimer. Powerful and convenient library for running actions after a delay in Unity3D. Fork from akbiggs/UnityTimer. Add some useful functions.
★ 56Simple-Screen-Manager-for-Unity-aka-SS. A simple and scalable Unity library for managing and navigating UI with high performance and reusability.
★ 53pitaya. Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
★ 2.8kOceana-URP. Oceana water for Unity URP
★ 78Unity-Textures-Hunter. Provides summary of all textures and atlases in Unity project
★ 84UnityXScaling. Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
★ 43GameShield. GameShield - An open-source solution to protect your Unity-based games. Anti-cheat, time-control, data ecnryption and memory protection and other security modules for your games.
★ 130GameAndUnity-TechLib. 游戏、Unity技术项目引用目录
★ 518awesome-ai-coding. Awesome AI Coding
★ 768cinemachine_doc_Chinese. 这个仓库是关于Unity官方package: Cinemachine的技术文档中文翻译。
★ 93TrackGenerator. A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.
★ 15DGG-Localization. Modular localization system for the Unity engine.
★ 23ai-game-devtools. Your AI Game Dev Hub. The ultimate resource hub for AI-powered game development tools. Discover cutting-edge LLMs, World Model, Agent, Code, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥
★ 1.3kLatios-Framework. A Unity DOTS framework for my personal projects
★ 1.3kripgrep. ripgrep recursively searches directories for a regex pattern while respecting your gitignore
★ 66kcom.unity.search.extensions. This package contains a bunch of examples, samples and queries to be used with Unity Search.
★ 225SuperEditor. Super Editor project is an enhancement plan to make Unity, the world's most popular game engine, versatile and streamlined.
★ 261lx-music-desktop. 一个基于 Electron 的音乐软件
★ 52kstartcraft-unity3d. A recreation of the classic RTS game Starcraft by Blizzard, on Unity3D
★ 699Box2DSharp. A C# port of Box2D
★ 638box2d. Box2D is a 2D physics engine for games
★ 10kGitHub520. :kissing_heart: 让你“爱”上 GitHub,解决访问时图裂、加载慢的问题。(无需安装)
★ 29kunity-super-mario-tutorial. 🍄 Learn to make Super Mario Bros in Unity.
★ 196Easy-Text-Effects-for-Unity. An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.
★ 1kNetickForUnity. Netick is a C# networking solution for Unity.
★ 395RCore. Core and utilities for making Unity Game
★ 17uNode. High performance visual scripting for Unity
★ 87Bolt.Addons.Community. A community-driven project for extending Unity Bolt
★ 264artificetoolkit. A Unity toolkit that allows easy editor customization with simple C# attributes.
★ 258Fast-Terrain-To-Mesh-Coverter. Fast Terrain To Mesh Converter Generator for Unity. Terrain trees and details exporter. Floating meshes adjuster.
★ 50Intelligent-Mesh-Combiner. Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes based on their proximity and materials.
★ 75In-Game-Color-Picker-For-Unity. A customizable In-Game Color Picker for Unity game engine inspired by the Unity's Color Picker for the editor
★ 38unity-cheat-sheet. C# Cheat sheet for Unity
★ 331JTRP. JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
★ 2.2kAddingEventsToCompiled3rdPartyDll. This command line tool will allow you to add standard C# events to compiled DLLs
★ 11Unity.MissingUnityEvents. Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent which allows to write more event driven code or debug property changes that are not simple to track down. Easily customisable to allow adding events to different property setters / types.
★ 198Unity.TransformChangesDebugger.API. Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by frame basis.
★ 58Code-Wizard. Generation of customizable code templates for Unity.
★ 6refined-github. :octocat: Browser extension that simplifies the GitHub interface and adds useful features
★ 32kAutomatic-DynamicBone. unity bone cloth spring system,base by jobs
★ 1.2khybridclr. HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
★ 7.9kdnSpy. Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
★ 11kscene-ref-attribute. Unity C# attribute for serializing component and interface references within the scene or prefab during OnValidate.
★ 573PBD2D. Unity Position Based Dynamics in two dimensions
★ 120compilation-visualizer. Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
★ 1.1kmetube. Self-hosted video downloader for YouTube and other sites (web UI for yt-dlp)
★ 14kcom.nebukam.orca. ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.
★ 560rivet. Rivet Actors are the primitive for stateful workloads. Built for AI agents, collaborative apps, and durable execution.
★ 5.7kDetourUtility. An utility for redirecting C# methods at runtime using detours. Enables patching and replacing method implementations dynamically. It allows altering static/instance methods, property accessors, and extern methods with runtime method redirection.
★ 55EasyTimeline. Now you can edit Component/Volume fields in Unity Timeline more easily without writing code
★ 113UITableViewForUnity. UITableView for Unity
★ 121PDFMathTranslate. [EMNLP 2025 Demo] PDF scientific paper translation with preserved formats - 基于 AI 完整保留排版的 PDF 文档全文双语翻译,支持 Google/DeepL/Ollama/OpenAI 等服务,提供 CLI/GUI/MCP/Docker/Zotero
★ 36kYIUI. Unity3D UGUI Framework, 基于UI数据事件绑定为核心 数据驱动的UGUI框架, ETUI框架, ET框架官方推荐UI框架
★ 571Self-driving-vehicle. Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
★ 463gameplay-ability-system-for-unity. Gameplay-Ability-System For Unity
★ 820MagicTween. Extremely fast, GC-free and customizable tween library implemented with Unity ECS
★ 498Vertx.Debugging. Debugging utilities for Unity
★ 607Il2CppHookScripts. Frida-based libil2cpp.so runtime parsing script
★ 654megacity-metro. Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
★ 1.2kOpenAI-Unity. An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
★ 843UnityPy. UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
★ 1.4kAwesome-Game-Analysis. a comprehensive collection of video game tech analysis resources
★ 1.1kUnityWebSocket. :whale: The Best Unity WebSocket Plugin for All Platforms.
★ 1.2kHierarchyDecorator. Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
★ 1.4k