This is your work, valued
Dutch gamedev and hacker girl who writes code and is secretly a cat. Made @Openplanet-nl & @trackmania-io. Doing stuff at @The-Kitboga-Show and @SeraphSecure
ClawSearch. A memory scanner plugin for x64dbg, inspired by Cheat Engine.
328godot-tbloader. TrenchBroom Loader for Godot 4. (Alternative to Qodot)
262qb. Zero-configuration build system to very quickly build C/C++ projects.
219angelscript-mirror. Unofficial mirror for Angelscript's SVN repository, updated hourly.
198catsight. Cross-platform process memory inspector
182tm-dashboard. Dashboard for Trackmania displaying a bunch of vehicle information on screen.
60go-enet. Enet bindings for Go using cgo.
58asdbg. A remote debugger for AngelScript.
55ccpp. ccpp, a general purpose single-header preprocessor library.
53enet-p2p. Example for ENet on how to connect 2 peers to each other that are both behind a NAT using NAT hole punching.
39BinFind. Perform regex pattern matching on binary data. (Regex-like)
35dmzblack-96dpi. :mouse: DMZ-Black with only the 96 DPI images. To force size 24 cursor on some Linux machines with high resolution monitors, especially on XFCE.
34scratch2. Single-header base C++ classes.
28reddit-radio. Discord bot for /r/hardstyle
27tm-better-chat. A better chat for Trackmania using Openplanet.
24OpenSMO. :dancers: Open Stepmania Online Server
22unet. Unified Lobby Networking library in C++, providing cross-play between Steam lobbies, Gog Galaxy lobbies, and Enet sockets.
15hoh-trainer. Trainer mod for Heroes of Hammerwatch, which can also be extended upon by other mods.
13loveman. Project manager for LÖVE and LÖVR.
13OpenAdvanceWars. :gun: Open source clone of Advance Wars 2.
12angel. LÖVE, but with AngelScript instead of Lua.
12ngui. Structured GUI framework for Love2D written in pure Lua.
11Nin. Tiny PHP framework based on some of the core ideas of Yii 1 and 2. (Nin means "No It's Not")
10SHVDNPro. Fork of crosire's ScriptHookVDotNet with major optimization fixes.
10nanovg_d3d. A Direct3D 9 and 11 port of nanovg, an OpenGL 2D vector drawing library for UI and visualizations.
10maniaplanet-history. Keeping track of ManiaPlanet 4 updates.
9libflp. Library for parsing FL Studio .flp files.
8gonadeo. Go library to authenticate and communicate with Nadeo's live services.
8ClipUpload. Old application to upload images and other files to certain places on the internet.
8Scratch. :tophat: Scratch, a general-purpose header-only core classes library for C++.
8Chatzilla-Plugins. :speech_balloon: My Chatzilla plugins
7mrag2. A Monogame helper library for graphics, content, and animation.
7singleheader-socket. EzSock.h - single header cross-platform Socket wrapper class for C++.
6irl-phone. iOS app to control the irl-server app on Raspberry Pi
5disco. Disposable development containers
5irl-server. IRL livestreaming server for Raspberry Pi
4logcrash-decoder. Decoder for Nadeo's LogCrash files generated by Trackmania and Maniaplanet.
4led-passive. Passive scriptable LED server for Raspberry Pi
4tm-http-inspect. Openplanet plugin to inspect HTTP requests within Trackmania.
4tmgl-viewer. Openplanet plugin to show Trackmania Grand League match status.
4MragPP. :space_invader: Mrag++ is a C++ library for game development in SDL2. Its structure is loosely based on the concept of XNA (or Monogame).
3anchor-foundation. Dark Foundation theme for Anchor CMS.
3melody. Minimalist websocket framework for Go, forked to add fasthttp support.
3a.js. :earth_americas: My Javascript library
3nimania. Maniaplanet server controller written in C#.
2mpman. Maniaplanet server manager for Nimz servers.
2edna-run. The Chrome dino game, but set in the Kitboga universe.
2steam-utils. Command line Steam utilities for debugging.
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