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Graphics, Performance Optimization, Emulators, FPGAs
Fast-BVH. A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing
542SimpleOctree. A simple octree with good commenting for learning how octrees work.
262complex-function-plot. A WebGL-based Complex Expression Parser and Plotter
103Construct. Mathematics prototyping system
74Volume-Rendering-Tutorial. Example Code for Volume Rendering Tutorial
42dotnes. NES Emulator written in C#
17ice40-toys-and-examples. Some toy stuff I made while learning Verilog/FPGAs/Ice40 Toolchain
10ice40-nes. NES implementation in a Lattice Ice40 FPGA
9WaveMesh. Simulating the Wave Equation on Surface Meshes
8fpga-spc700. C++
6presentations. Presentations and accompanying code for various algorithms and concepts
4ConstructJS. Real-time simulation prototyping in the browser
2VortonSim. CPU-based Vorton Simulation
1qsnes.
1qnes. A Famicom/NES Emulator+Debugger written in C++
1panel-de-js. JavaScript
1deepend. C++ Thread Pool
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