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NYC

John Bezark

Expert
@bezark

gpt3-logseq. A simple gpt-3 integration with Logseq

28

FCLC-Video-Game-Design. Introduction to Video Game Design

11

FCLC-in-class-lab-demo. This is the intro repo. for FCLC video game design

8

SVA-Video-Game-Design. The syllabus and course materials for the SVA video game design class

6

XR-Pattern-Language. An evolving Pattern Language for XR created by the Design Media Class at SVA within the Godot Game Engine

4

max-socket-hole. original idea

4

SVA-DesignMedia-Spring-2024. This course offers an in-depth look at Extended Reality (XR) and spatial computing for immersive media. Covering historical milestones and modern applications, it provides hands-on experience for translating artistic visions into XR/AR/VR contexts. Ideal for beginners and those seeking to broaden their XR knowledge.

4

Lab-1-Walkthrough. A walkthrough of Lab 1

4

FCLC-Collective-Work-Demo. A Repo for messing around and learning how to collaborate on github

1

The-Garden. The Public Thinking Graph of John Bezark

1

SVA-Game-Design-Workshop. A crash course in game design fundamentals going from paper prototypes to 3D and VR

1

Daily-Scenes. A Scene a day keeps the doomies away!

1

LearningGodotRepo. I'm Learning Godot!

1

Space-Opera-Projections. GDScript

1

two-animals. Rust

1

Teaching-Godot. A repository of sample projects in Godot 4

1

DestinyDice. JavaScript

1

Video-Game-Design-Class. GDScript

1

Learning-Obsidian. A demo vault for learning Obsidian

1

FCLC-in-class-lab-demo-2. My Lab homework

1