This is your work, valued

Montreal, QC, Canada

andy

Elite
@andydbc

art_code_design

HologramShader. :pencil2: Test of an hologram material made in Unity.

989

unity-texture-packer. Utility to combine color channels from different textures into a single output.

914

unity-frosted-glass. :snowflake: Test of a frosted glass material in Unity.

909

unity-shadergraph-sandbox. :pencil2: Collection of ShaderGraph examples for Unity.

708

unity-texture-curve. :pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.

244

shadergraph-custom-nodes. :hammer: Collection of custom nodes for ShaderGraph.

58

unity-shadergraph-sketches. :art: Sketches made with ShaderGraph in Unity.

47

Dot. Interface tool to control a Flip Dots Board

32

unity-reaction-diffusion. Test of a Reaction-Diffusion simulated with a compute shader in Unity.

26

WebcamEffect. An example that show how to capture a WebCamTexture and interface it with ShaderGraph.

20

unity-native-logger. Example demonstrating how to print messages from a native plugin.

15

EdgeDetect-PostProcessingUnity. Unity legacy Edge Detect image effect ported to Post Processing Stack v2

15

websocket-unity. Communication Layer between a web page and Unity.

4

tweakpane-plugin-cosine-gradient. Cosine gradient controls for tweakpane.

3

skillset. Manage skills for Claude

3

Screen-Space-Global-Illumination. Experiment of global illumination in screen space

1

ProcessingSketches. A Collection of my Processing Sketches

1

pigment. Utility to quickly convert color in different colorspaces

1