This is your work, valued
art_code_design
HologramShader. :pencil2: Test of an hologram material made in Unity.
989unity-texture-packer. Utility to combine color channels from different textures into a single output.
914unity-frosted-glass. :snowflake: Test of a frosted glass material in Unity.
909unity-shadergraph-sandbox. :pencil2: Collection of ShaderGraph examples for Unity.
708unity-texture-curve. :pencil2: Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.
244shadergraph-custom-nodes. :hammer: Collection of custom nodes for ShaderGraph.
58unity-shadergraph-sketches. :art: Sketches made with ShaderGraph in Unity.
47Dot. Interface tool to control a Flip Dots Board
32unity-reaction-diffusion. Test of a Reaction-Diffusion simulated with a compute shader in Unity.
26WebcamEffect. An example that show how to capture a WebCamTexture and interface it with ShaderGraph.
20unity-native-logger. Example demonstrating how to print messages from a native plugin.
15EdgeDetect-PostProcessingUnity. Unity legacy Edge Detect image effect ported to Post Processing Stack v2
15websocket-unity. Communication Layer between a web page and Unity.
4tweakpane-plugin-cosine-gradient. Cosine gradient controls for tweakpane.
3skillset. Manage skills for Claude
3Screen-Space-Global-Illumination. Experiment of global illumination in screen space
1ProcessingSketches. A Collection of my Processing Sketches
1pigment. Utility to quickly convert color in different colorspaces
1