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okojo. Okojo is an experimental low allocation managed JavaScript engine for .NET
152YukataScript. Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)
43UniReflection. Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP
36ZimGui-Unity. ZimGui: Fast and GC Free Immediate Mode GUI for Unity
22EmbeddedStreamingAssets. Embedding StreamingAssets for unity web build
20ILAttributes. A collection of attributes for Unity Engine to write functions which can only be expressed by IL. Private Proxy is included.
19Enaga. Experimental C# project for rendering html/css (and browser) or ReactNative directly.
16csharp-markup-extension. C# Markup Extension PoC: C# with JSX-like Expression Syntax
16similarity-csharp. C#
14Cellular-Simulation. Cellular automata liquid and lighting simulation demo in Unity.
9Presolver. Dependency injection container for .NET to resolve dependencies at compile time
9IL2CPPUtility. UnityEngineIL2CPPUtilityClass only for 2022.2~2022.3
9JitInspect. JitInspect disassembles JIT compiled managed methods to a x86/x64/Arm64 ASM.
8VerletBall-Unity. Very simple Verlet ball physics in unity.
62.5DTile. Terraria like Lighting but 2.5D
6ILDiscard. Discard members from IL using ILPostProcessor in Unity.
4DnRelay. dotnet command wrapper for ai agents.
4RefStructLinq. C# LINQ with allows ref struct. Currently this is just a technical demo.
3AsyncPlayback. C#
3moonbit2csharp. A transpiler from MoonBit to C#. However, it is already close to being usable as a backend.
3RayTween. Lightning-fast and Zero Allocation Tween Library for Unity.
2Lua-CSharp. High performance Lua interpreter implemented in C# for .NET and Unity
2RomajiTyping. C#
2ZLinq. Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity.
2AstarPathfinder. C#
2softbody-cloth-three. JavaScript
2FastEnum. The world fastest enum utilities for C#/.NET
1lua. A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing list https://www.lua.org/lua-l.html
1jint. Javascript Interpreter for .NET
1Csv-CSharp. Fast CSV Serializer for .NET and Unity
1u8str. C# utf8 string
1vscode-mock-debug-custom-runtimes. This repository extends vscode-mock-debug to connect to runtimes/debuggers implemented in various languages.
1MinimumUniTask. UniTask without UniTask.Linq
1UnityRoslynUpdater. A tool to update the Roslyn compiler and C# language versions for a Unity installation.
1VContainer. The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
1Alchemy. Provides attribute-based Inspector extensions and serialization extensions using Source Generator for Unity
1LitMotion. Lightning-fast and Zero Allocation Tween Library for Unity.
1Sokoban. Sokoban in C#
1libsoundio-csharp. C#
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