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Tokyo

Akito Inoue

Expert
@akeit0

C# lover

okojo. Okojo is an experimental low allocation managed JavaScript engine for .NET

152

YukataScript. Fast Pure C# Script Language for Unity/C# (IL2CPP is supported)

43

UniReflection. Reflection Utilities for UnityEngin 2022.2~2023.1 including IL2CPP

36

ZimGui-Unity. ZimGui: Fast and GC Free Immediate Mode GUI for Unity

22

EmbeddedStreamingAssets. Embedding StreamingAssets for unity web build

20

ILAttributes. A collection of attributes for Unity Engine to write functions which can only be expressed by IL. Private Proxy is included.

19

Enaga. Experimental C# project for rendering html/css (and browser) or ReactNative directly.

16

csharp-markup-extension. C# Markup Extension PoC: C# with JSX-like Expression Syntax

16

similarity-csharp. C#

14

Cellular-Simulation. Cellular automata liquid and lighting simulation demo in Unity.

9

Presolver. Dependency injection container for .NET to resolve dependencies at compile time

9

IL2CPPUtility. UnityEngineIL2CPPUtilityClass only for 2022.2~2022.3

9

JitInspect. JitInspect disassembles JIT compiled managed methods to a x86/x64/Arm64 ASM.

8

VerletBall-Unity. Very simple Verlet ball physics in unity.

6

2.5DTile. Terraria like Lighting but 2.5D

6

ILDiscard. Discard members from IL using ILPostProcessor in Unity.

4

DnRelay. dotnet command wrapper for ai agents.

4

RefStructLinq. C# LINQ with allows ref struct. Currently this is just a technical demo.

3

AsyncPlayback. C#

3

moonbit2csharp. A transpiler from MoonBit to C#. However, it is already close to being usable as a backend.

3

RayTween. Lightning-fast and Zero Allocation Tween Library for Unity.

2

Lua-CSharp. High performance Lua interpreter implemented in C# for .NET and Unity

2

RomajiTyping. C#

2

ZLinq. Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity.

2

AstarPathfinder. C#

2

softbody-cloth-three. JavaScript

2

FastEnum. The world fastest enum utilities for C#/.NET

1

lua. A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing list https://www.lua.org/lua-l.html

1

jint. Javascript Interpreter for .NET

1

Csv-CSharp. Fast CSV Serializer for .NET and Unity

1

u8str. C# utf8 string

1

vscode-mock-debug-custom-runtimes. This repository extends vscode-mock-debug to connect to runtimes/debuggers implemented in various languages.

1

MinimumUniTask. UniTask without UniTask.Linq

1

UnityRoslynUpdater. A tool to update the Roslyn compiler and C# language versions for a Unity installation.

1

VContainer. The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

1

Alchemy. Provides attribute-based Inspector extensions and serialization extensions using Source Generator for Unity

1

LitMotion. Lightning-fast and Zero Allocation Tween Library for Unity.

1

Sokoban. Sokoban in C#

1

libsoundio-csharp. C#

1