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Triang3l

Elite
@Triang3l

NO JOB OFFERS PLEASE!!! Xbox 360 emulation, open source GPU drivers, game rendering

WebQuake. HTML5/WebGL source port of Quake

654

BS2PC. Half-Life PlayStation 2 map converter

42

S3TConv. Load-time conversion of S3 Texture Compression textures to other formats

19

Steamshots. Steam screenshot uploader for Android.

17

xenia. Xbox 360 Emulator Research Project

16

premake-androidndk. Premake generator for ndk-build Android.mk with support for compiling various languages for multiple ABIs

13

PortalVCDs. Backup of the pre-SteamPipe .vcd files of Portal scenes

11

VPhysicsBullet. C++

10

HardbytesOld. [REDACTED]

4

31. [REDACTED] (obsolete)

3

LudicrousInstagib. Instagib deathmatch for Rise of the Triad

3

DirectXTex. DirectXTex texture processing library

2

triang3l.github.io. JavaScript

2

qfusion. Source code for Quake 2-derived game engine

2

source-sdk-2013. The 2013 edition of the Source SDK

2

premake-core. Premake

1

directx-sdk-samples. This repo contains C++ samples from the DirectX SDK updated to build using the Windows 8.x SDK or Windows 10 SDK

1

FFmpeg. Fork of FFmpeg for xenia's usage. Branched from latest release. On changes use a git rebase strategy when applicable!

1

re430.

1

vk_order_independent_transparency. Demonstrates seven different techniques for order-independent transparency in Vulkan.

1

SPIRV-Headers. SPIRV-Headers

1

win32. Public mirror for win32-pr

1

libRocket. libRocket - The HTML/CSS User Interface library

1

OpenAL-MOB. OpenAL-MOB is a fork of openAL that supports Head Related Transfer Functions. This will help game developers build games that sound great through any pair of headphones or any of the JAMBOX speakers with LiveAudio playback enabled.

1

Hardbytes. Personal game programming framework, in public domain

1

glslang. Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

1

CodeXL. CodeXL is a comprehensive tool suite that enables developers to harness the benefits of CPUs, GPUs and APUs.

1